Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

Back to Browse Entries

Knight's Night Tale(Unfinished)

by Toothbrush - Compo Entry

While I was unable to finish this has been the furthest I have ever gotten and it felt great. I may finish this so I can fill some gaps in knowledge that kept me from finishing. The game is about a night spent in a room cursed. It was going to go through 3 trails with different game play elements. The first was to be a platformer/survival with some ramp up on the mobs that come through.

What really killed me was having to scrap my first idea. Just didn't have the time or experience to get this as far as I needed. Next LD I plan on pushing out something completed.

Downloads and Links




mmason says ...
Dec 15, 2016 @ 1:49am

Looks like a good start. if you were going for the pixel look, make sure you set the filter type of the imported image in unity to point instead of bilinear.

Learning is what this is all for.

BUNN1E5 says ...
Jan 1, 2017 @ 9:13am

So just like mmason said make sure that you have everything set to point instead of bilinear. Another thing is that you can't use MP3s for music they actually have a small amount of junk data at the end.

You must sign in to comment.

[cache: storing page]