Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Shush Prowler

by Zemmi - Jam Entry

​Float around and shush some noisy fellows.

W,A,S,D moves your body.
Left-Click purses your lips and blows out a calming shush.
Headphones are recommended.

Downloads and Links




Megalink says ...
Dec 14, 2016 @ 3:20am

I don't really understand what to do, but the art is great! Good job. :)

quiv says ...
Dec 14, 2016 @ 3:26am

Those fellows were rather noisy. Very innovative game! The power of the shush should not be underestimated!

I really liked how you got the mirror in play, and though it took a moment to understand it, was a very cool mechanic. Nice work!

MrEvilGuy says ...
Dec 14, 2016 @ 3:54am

It came out of its jar! The mirror trick was hard to figure out.
This is a cool game and the shushing is very unique. Would like to see you sneaking up on sleeping people in their beds and shushing them when they wake up in horror. You could take this idea in so many directions! great job for what it is!!!

JayCee23 says ...
Dec 14, 2016 @ 4:01am

You spooked me good. I like how (Spoiler?) the mirror is a decent alternative to audio queues for finding them. Neither one is clearly superior, and it makes me happy.

Dec 14, 2016 @ 4:01am

Man, this entry was really solid... once you figured out the mechanic! That ending... stunning!

ObsessiveNerd says ...
Dec 14, 2016 @ 4:01am

Pretty cool! I was a little confused what to do at first, honestly. I love that art though. Good job!

Dec 14, 2016 @ 4:02am

This is a great game. It took a really long time to figure out though. I can't decide if that's a good or a bad thing though.

Zemmi says ...
Dec 14, 2016 @ 4:08am

Thanks for all the feedback guys! I'm going to be adding a little more indication to hint at using the mirror. Pretty sure I can make it subtle enough to keep that sense of mystery/discovery.

andyman404 says ...
Dec 14, 2016 @ 5:07am

Great game! I love how it ends after you've caged all of them. The mirror was very useful.

kptemre says ...
Dec 14, 2016 @ 6:13am

Damn super game bro! I love it!

AAGH Games says ...
Dec 14, 2016 @ 7:38am

I really liked this, and the art style was great (I especially loved the way the 'shhhh' was done) but if not for checking these comments, I would have assumed there was no goal other then shhh-ing around a vacant room. Thankfully, I did look here - I would have missed out on a great experience if I hadn't!

Ygogo says ...
Dec 14, 2016 @ 7:40am

Art, gameplay - great! , Grim Shhh-ier )

Ayxs says ...
Dec 14, 2016 @ 8:38am

Realy nice and inovative game! It feels a little slow becouse the persons did not come out, and it lacked some kind of "lose". Notheless good job!

Nixxor says ...
Dec 14, 2016 @ 9:29pm

Quite a lot of work went into this! Really funny and I love the shhh-ing! Great mirror mechanic! Next time I see a baddy in a film I will go "shhh!" at it! :D

DesignerNap says ...
Dec 14, 2016 @ 9:30pm

Something very American McGee or "Alice" about this. Really enjoyed it! Took a while for me to understand how the mirror and other characters worked, but once I did it was great. Nice!

kamranwali says ...
Dec 14, 2016 @ 9:38pm

It was fun to play. I like the mirror feature of the game that was really fun to figure out. Overall nice game. Keep it up!

cxsquared says ...
Dec 15, 2016 @ 3:37am

Really great work. The audio ques worked out quite well and adding the mirror mechanic really added something extra to the game. Nice work.

calzep says ...
Dec 15, 2016 @ 11:57pm

I had no idea what I was doing through the first half of my playthrough, but I was making progress so I kept going. I realized invisible monsters appeared and I had to shush them all to sleep to get another one in the cage. I went around shushing everywhere to find them until I realized they were visible in the mirror. Good game, liked the ending. Couldn't say I had a whole lot of fun but the experience was weird and different. Had a very eerie vibe to me. The ending freaked me out too. Good game, but needs more game.

PolygonTeam says ...
Dec 16, 2016 @ 7:28am

Funny cool game! Great job!!!

BUNN1E5 says ...
Dec 16, 2016 @ 7:59am

Wow I have to say I loved that char model. And that mechanic was really interesting!

Quetzakol says ...
Dec 17, 2016 @ 9:30am

Very interesting idea, with a wonderful atmosphere ! Although I had to watch the comment to understand it, and it is a little bit repetitive at the end, but that was cool !

YE Zitao says ...
Dec 18, 2016 @ 5:47am

The miroir is amazing and is used to be a part of the puzzle and gameplay. Observing the room throught the mirroir and find the creatures that we can't see in reality to catch. It's interesting~and the art is cute~
Maybe the guide, and the clue should be more clear to find this gameplay.

(You can also try my bizzare game of escape the room !:D)

by YE Zitao

wowa_u says ...
Dec 20, 2016 @ 10:19pm

Interesting idea. It takes me sometime to figure out what to do. But it was great, very well done :)

Dec 20, 2016 @ 10:21pm

Great use of audio cues. I don't think that I've seen anything like this before which is, in itself, awesome. All around awesome game.

Linear says ...
Dec 24, 2016 @ 9:16pm

Was a bit tricky to figure out what to do, but after that, it was really quite enjoyable. The graphics are quite pleasing and work very well for the bizarre world I was shushing.

ijzm says ...
Dec 25, 2016 @ 7:01am

I didn't understand the game until it was almost over. The mirror thing was interesting.
I LOVED the 3d modeling, great job in that!
SPOILER: Didnt like how the game ended

ezolotko says ...
Dec 25, 2016 @ 10:33am

Great entry, cool idea to use 3D sound to locate hidden objects, an interesting way to add fourth dimension to a space.

Jan 1, 2017 @ 12:55am

I don't really understand what I'm supposed to do, but otherwise this is a pretty solidly built entry.

pkenney says ...
Jan 2, 2017 @ 9:15pm

Whoa! And suddenly I'm back at my desktop.

That was quite a ride; very interesting and really outstanding on making a mood and getting me to be curious about the room. I think I uncovered the rules at just about the right pace, and I really enjoyed the total lack of instruction.

When the lightning flies out of the eye and into the mirror, that's the end, right?

I checked this one out because here in the last few hours of judging I was thinking back on what games I recalled from previous LDs... I remembered enjoying your Sludge City game, and while this one here is very different I'm glad I came to check it out.

Nice work.

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