Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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The Mail(Bore)Room

by Multitudes22 - Compo Entry

*sigh*. I'm very disappointed with this game. Nearing the final hours, I kind of just gave up on it. Oh well. Used Unity, blender, gimp, the usual suspects.

This is a little better on the windows version than the web version. You basically click to select mail, click to find out about stuff when you put them on those pedestals, then drop it on the cash register to calculate how much money you made, and send the mail to the right place. You are in Los Angeles, by the way.

I promise I'll do better next time.

Downloads and Links




ironchest says ...
Dec 11, 2016 @ 10:54pm

Hi, fun idea! The last dialog is not showing fully though, it is being clipped.
OS X 10.11.5
Chrome Version 54.0.2840.98 (64-bit)

titomakanijr says ...
Dec 14, 2016 @ 11:18am

Wow that got real hectic real quick! Anyways man I think its a cool idea and you saw it through to the end. Don't beat yourself up about not having the dream game you envisioned, I know its hard when it doesn't turn out how you were expecting but these jams should be more about having fun and building something. Anywho good job with the game, the models and level look great.

Jupitron says ...
Dec 14, 2016 @ 5:03pm

Complex game, cant remember any value i would be a really bad employee so this game its a great simulator to filter personal for the post office. Great job.

Dec 14, 2016 @ 7:45pm

Oh wow, you could start with one of those "vr job simulators" .. I would get fired in no time :)

Web Version worked fine for me in Chrome, nothing was clipped.

Prospero says ...
Dec 14, 2016 @ 8:10pm

Cool game! But way to hard for me, I forgot the values 2 sec after I got them. ;)
Used Web/Chrome, I also had clipping.

TheMightyTeam says ...
Dec 14, 2016 @ 9:34pm

Not the best entertaining game ever but it is not that bad either. No reasons to be so hard on yourself. Doing this stuff in blender/gimp in one weekend is quite an achievement to me.

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