Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

Back to Browse Entries

Detective Noword and the case of the floor tiles

by dunin - Jam Entry

This a detective story with a charming police officer.
You have to help the police officer to catch the murderer by clicking on objects on the right order!
What an incredible interactivity!

Like the previous ld, because I rotoscope some pictures I didn't do, I register as Jam, but do it like a compo challenge (48h, solo, and you can downloading sources on the itch page... ).

The start of the game is photographies from old french police I seen in an exposition (carefull: can shocking) : http://www.loeildelaphotographie.com/fr/2015/06/25/article/28361/le-bal-l-emergence-de-la-photographie-judiciaire-et-de-la-police-scientifique-rencontre-avec-luce-lebart/

Tools:
Code:
- the wonderfull Phaser library
- the great Sublime Text editor
Graphics:
- Paint Of Persia (my rotoscoping tool)
- the incredible Aseprite
Audio:
- Pro Tools


12/12/16: -adding one sentence to make the game more comprehensible

Downloads and Links


Ratings

Coolness79%
#44Humor(Jam)3.95
#64Mood(Jam)4.05
#90Overall(Jam)3.93
#107Theme(Jam)4.15
#129Graphics(Jam)4.27
#136Audio(Jam)3.74
#172Fun(Jam)3.64
#410Innovation(Jam)3.17

Comments

jackyjjc says ...
Dec 12, 2016 @ 6:08am

I love detective games and it is kind of rare to see them in game jams because it involves a lot of art work and script writing. However, you've done a good job on both of those aspects. The game is funny and the graphics is amazing, fits the theme of the game very well. Music is pretty on the point makes the whole game much better.

The only complain i have is that i was pretty confused after clicking all the clue and the game didn't progress, I didn't know you have to click things in order to be able to continue the game and there was nothing tells me that (or maybe i missed it). Otherwise great game! Well done!

sanojian says ...
Dec 12, 2016 @ 7:56am

Nice atmosphere and graphics. I must admit I can't solve it though.

dunin says ...
Dec 12, 2016 @ 12:38pm

Thanks!

@jackyjjc: I try to do give rules in an immersive way (but I may have missed) : When you click on the body for the first time, policeman explain that the deduction will start here after have seeing around, then each time you're right, you get a new question to answer. Otherwise, the policeman ask you to restart at the beginning...

Vadim Ivshin says ...
Dec 12, 2016 @ 12:48pm

Detective games are my favourite. Thanks, nice stylization and funny mono(or dia-?)logues.

DeathBySnail says ...
Dec 12, 2016 @ 1:14pm

Love the graphics, audio and script are great, nice one!

Xinelu says ...
Dec 12, 2016 @ 1:14pm

Really good :D !! i had fun, ): but i sucks at detective games hahaha

5/5

sanojian says ...
Dec 12, 2016 @ 1:19pm

I had to come back and finish it after reading your comment. Nicely done. It maybe should have been more obvious that you have to start on the body each time. Humorous dialog :-)

ModernMan says ...
Dec 12, 2016 @ 4:30pm

loved it!
The graphics were very nice, and fit with the atmosphere.

sepharoth213 says ...
Dec 12, 2016 @ 4:39pm

Not much to say about this besides: fantastic job!

justinooncx says ...
Dec 12, 2016 @ 5:46pm

That was actually pretty cool! The art and music were very well done. The mystery itself was a bit of a stretch, but eh, it still gets the message across. Well done!

alxm says ...
Dec 12, 2016 @ 8:38pm

This is a very nice point-and-click adventure game. Linking everything together to solve the murder was fun without being obviously simple nor frustratingly difficult.

I really like the humor and the cop's expressive face. The music fits well too.

cushycode says ...
Dec 13, 2016 @ 1:07pm

The music is charming, the art style is pretty interesting, the dialogs are catching and smart. But the best part is the concept and the real reference you provided in your comment to the submission.
Really cool!

Mike Mezhenin says ...
Dec 13, 2016 @ 2:19pm

This game is hilarious, but too hard for me. Could you please add a link to a walk-through?

Pierrec says ...
Dec 13, 2016 @ 5:26pm

Haha this is priceless https://gyazo.com/ff38247e2ebb07ca9c62400a93601285

Really clever yet simple gameplay! I love it! I would totally buy a game compiling many little crime scene like that. Really one of my favorites so far, you nailed every categories!

KadaDev says ...
Dec 14, 2016 @ 1:23am

Funny game with good graphics and music. I think the game reset when I accidentally selected the victim after looking through evidence which was confusing

Datamosh says ...
Dec 14, 2016 @ 1:27am

Awesome job, loved it!

liquidmedia says ...
Dec 14, 2016 @ 1:30am

Nice mood for the game, I like the style of solving the clues. Thanks for the game.

Zee says ...
Dec 14, 2016 @ 6:18am

Pretty fun detective game! It looks great, and a fairly nice story to go along with it. The graphics and music fit the style well. While relatively simple, the game-play works well and kept me entertained throughout!

My main issue is the grammar and sentence structure in some of the dialogue. Some sentences I had to reread a couple of times to understand the meaning. I would definitely have a native speaker proof read next time! Sometimes I had to redo the puzzle or click on random things because I misunderstood what was written. I'd also include the source as a download, sure it's HTML / JavaScript, but it's more convenient and easier for someone who's just starting out to delve in and learn from the source.

Overall, it was a nice relaxing game. A great entry!

dunin says ...
Dec 14, 2016 @ 10:52am

Thank you all, comments are cool!

@sanojian, @Kakadev : The "reset after fail" is the way I found to let player read descriptions again, without have menu (look/intercat...). If I do an other try, I would change that

@justinooncx : I know, during all the LD I hesitated between real story or fun and absurd dialogs like a good old point'n'click. Fun and absurd win.

@cushycode : yes, this exhibition was really impressive

@Mike Mezhenin : Ok, I will.

@Pierrec : Haha, that always is my feeling when I play adventure game! (except Grim Fandango that is a bit paradoxical: you control more Many, but he speak to you like the others...)
It's tempting to make others, maybe ...

@Zee good points. I send the text to an english friend of mine (allways the same since my first ludum dare, poor man...) but it will take a little time...
I will add the source in a separate file.

And again: thank you all!

TeamCryo says ...
Dec 14, 2016 @ 11:05am

Case solved :) The gameplay, writing & mood really make a coherent experience, well done !

Pierrec says ...
Dec 14, 2016 @ 1:36pm

Hi, just wanted to say that I wrote a little thing about the game http://oujevipo.fr/general/5753-detective-noword/

And that I just tried Paint of Persia and this is SO EFFING COOL! THANK YOU SO MUCH FOR THIS TOOL

Mike Mezhenin says ...
Dec 14, 2016 @ 5:13pm

Thanks for the walkthrough! I swear I tried this order but it didn't work for me before. Welp, I guess I'm not a good detective after all.

Also, please do not change the text. Reading the monologues with a weird accent when we played your game together with my wife made it even more fun.

Ithildin says ...
Dec 14, 2016 @ 8:03pm

Nice entry! Music helps a lot setting the tone, even if it's slightly comedic, and graphics are detailed and clear.

As for gameplay, I had to click around for a while and then once you find the starting point (which was obvious, shame on me -_-U) it all becomes quite easy to follow.

Except for some typos here and there, the entry is pretty solid. Well done!

thu_denny says ...
Dec 15, 2016 @ 2:24am

Pretty good entry!
Nice pixel art and the music fits well. But it's a little bit difficult to solve it(I didn't even notice the ciga before reading the walkthrough)...
Love the name "Noword":)

jotson says ...
Dec 15, 2016 @ 6:00am

Perfect. I loved it. It was a lot of fun. My daughter and I solved it together. Great job.

fullmontis says ...
Dec 15, 2016 @ 1:32pm

This is a fun point and click game with an interesting mechanic. I found it really fun, and even though I had to start from the beginning if I made a mistake, it didn't feel tedious because I could skip the dialogue. I really enjoyed this.

rogueNoodle says ...
Dec 15, 2016 @ 7:51pm

Really enjoyed this! Clever idea, great writing, and the music fit perfectly with everything going on. Pretty interested in this "Paint of Persia" tool you used (or maybe even made?) - great name if nothing else :)

Awpteamoose says ...
Dec 16, 2016 @ 5:09am

Not to self-promote, but it's really simillar to the game I submitted. It's also a game where you build an association chain to the final conclusion and we considered resetting to the beginning if you make a misstep, but ultimately decided against it. In the end, it was fun, the story linked together pretty nicely.

SbstnC says ...
Dec 18, 2016 @ 2:23pm

Wow. This one was cool! Clever writing, simple and enjoyable investigation mechanics.

Having a joyfull and goofy sideckick, following you and talking in your place is a great idea. The rotoscoped sprites were fun and lively.

Very well done.

Dec 18, 2016 @ 6:24pm

Took me a while to understand what I was supposed to do but I liked the game so I kept playing till the end! I really like the the rotoscoped graphics. Well done!

hexachrome says ...
Dec 18, 2016 @ 6:28pm

Well done! I liked the setting and the feel of the game. Great job!

Dec 19, 2016 @ 10:49pm

Cool! I have to admit I had to peek at the walkthrough to find the "hidden" item.

It's a neat idea for a one-room mystery. I'd play a series of rooms like this.

Flaterectomy says ...
Dec 27, 2016 @ 12:41am

Ha, what a great little game. The character of the policeman is so well written. I know the grammatical errors weren't intentional, but they add so much to his personality. I love it.

The graphics are great, very well illustrated. The music suits the game very well.

I had some issues with clicking to go to the next line of dialogue, but that might have been a browser issue. I did have to resort to the walkthrough also.

Great job!

Dec 29, 2016 @ 10:29pm

Great game, I like the puzzles. However I have a gripe, starting over again every time is kind of pointless. It says you can skip the dialog with the right mouse button, but that doesn't seem to work. At one point I found myself spamming the mouse button to get through each dialog, only to accidentally click on an object and start over again.

You must sign in to comment.


[cache: storing page]