Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Screwy Louie

by Budda - Jam Entry

Take on the role of Screwy Louie as he explores his new home in this 2d platformer. His doctors tell him to get better he has to take all of his pills, so help Louie find them to make his doctors happy.

Controls:
Left/Right/A/D: Move Left/Right
Space/Up/W: Jump
R: Restart

Downloads and Links


Ratings

#390Humor(Jam)2.75
#409Audio(Jam)3.00
#418Fun(Jam)3.19
#530Mood(Jam)3.14
#549Overall(Jam)3.19
#575Graphics(Jam)3.19
#635Innovation(Jam)2.76
#814Theme(Jam)2.63
#893Coolness46%

Comments

Dec 13, 2016 @ 8:53am

Nice

mrhill says ...
Dec 13, 2016 @ 9:29am

That was really cool! Like the spinning effect a lot, felt trippy af

Red_Fan games says ...
Dec 13, 2016 @ 1:15pm

Awesome Title

laurence says ...
Dec 13, 2016 @ 1:38pm

I liked this alot. The spinning effect was pretty sick!

lucentbeam says ...
Dec 13, 2016 @ 1:51pm

Oi! I tried for a while, but the level with all the spikes (the last, perhaps?) was really tough. I didn't actually stick around to beat it because the music got pretty grating. I mean, I get what it's going for, but it made it tough... Anyway, only on the second time playing did I realize that the blue pills made you jump higher. Did any other pills/candy have an effect? I think it's fine for the blue pills, since you built the levels out to show that you needed them, but if the others have an effect it would be nice to see something more explicit about it.

iamkraya says ...
Dec 14, 2016 @ 12:50pm

Fun little platformer with a great soundtrack. Has a kinda hotline miami feel the trippier it gets :D seriously impressive for having been created in lwjgl in such a short time!

mooncalf says ...
Dec 15, 2016 @ 3:41am

Great job. Solid movement and platforming. I liked the transition effect. If I had a suggestion it would be to jump / fall faster.

In level 3, I fell past one of the first candies on a ledge which I think put me in an unwinnable state.

Well done!

Dec 15, 2016 @ 4:10am

So this is what coding on acid looks like :P. Good game. It was a little too challenging for me once the screen effects got really intense, but I liked that aspect of it. At first I thought renderer was bugging out. Some of the animations and transitions could use polish. Really enjoyed the music.

Andrew Deem says ...
Dec 24, 2016 @ 9:16pm

Pretty cool entry. I love the spin effect between restarting and levels. Also I love how certain things give different effects. The graphics and audio were nice. I didn't like how slow the jump felt, though. Also, while it was cool, the level with the spikes and the tilted screen was too much for me and I didn't finish it. Good work!

Jan 2, 2017 @ 9:48am

It was really nice and cool ! Good job

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