Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

Back to Browse Entries

DMG CTRL

by SidewalkSleeper - Jam Entry

Of late, Little Timmy has only been interested in his Lego Roman Empire set. Other toys in Little Timmy's room become jealous and plan to destroy the Empire once and for all. It is up to the Emperor Ken Maximus to stop the endless waves of enemies!

CONTROLS:
- Left click to kill enemies and restore buildings
- Space to activate one of three abilities and skip intro

Downloads and Links


Ratings

Coolness100%
#300Humor(Jam)2.98
#343Graphics(Jam)3.72
#423Audio(Jam)2.96
#531Theme(Jam)3.42
#566Overall(Jam)3.17
#608Mood(Jam)3.00
#630Fun(Jam)2.85
#749Innovation(Jam)2.45

Comments

sn0uk says ...
Dec 12, 2016 @ 9:53pm

I clicked the picture assuming it was the game. Oops. (You can embed the game into this page so you don't need to go to an external site)

Really enjoyed the whole game. Music, artwork and animations were brilliant.

Dec 12, 2016 @ 10:02pm

Thanks for the comment, sn0uk! I've embedded the game now.

HuvaaKoodia says ...
Dec 12, 2016 @ 10:03pm

Little Timmy has a whole lot of toys, or at least he used to.

Now, when I read the description and saw the intro I expected to be acting as the toy Roman Emperor, giving orders to my toy legions to hold off the toy barbarian invasion while my toy slaves rebuild the toy walls. I mean... What happened?

Where are the massive toy armies clashing against each other? What's up with all the clicking! And most importantly, the bear from the intro? I wanted to fight him, that backstabbing snake of a bear!

In all seriousness. The graphics are neat; the audio, while fitting, get old faster than you can say retro; and the clicking.... so much clicking!

The interactivity needs to be a whole lot more compelling than this. Some kind of a balancing act between attacking and rebuilding while the enemy gets stronger and stronger would have been sufficient, but the rebuild speed is too slow, the challenge doesn't ramp up much at all and, you guessed it, the amount of clicking is excessive!

The graphics are indeed nice though.

sollinxp says ...
Dec 12, 2016 @ 10:06pm

good job! but need more content

vini60 says ...
Dec 12, 2016 @ 10:06pm

Really nice music and art.
Fun to play aswell!

mrhill says ...
Dec 13, 2016 @ 9:04am

Good game, was expecting some high score at the end, now you will just have to believe i scored 10000 ;)

matthewpalaje says ...
Dec 13, 2016 @ 9:10am

The graphics are really nice! I like the doom inspired drawing of the man in the centre.

I feel that the game play should have a little more depth in order to have me playing for longer periods of time.

Great job :)

hugofock says ...
Dec 13, 2016 @ 10:22am

If the first scene story telling can press any key to make the word print faster? Initially it was quite fun, but after i killed each enemy 100 units, i started to get bored due to no changes eventually.

Dec 13, 2016 @ 11:24am

Graphics are fine. But i dont enjoyed the game so much :/. Anyway good work.

Marta Viader says ...
Dec 13, 2016 @ 11:26am

I like the idea of the toys at the room. If I could change something, it'd be the music, it gets a bit repetitive :).
Overall, really nice work.

mipo says ...
Dec 13, 2016 @ 12:50pm

Pretty entertaining game. Having waves instead of constant enemies might be nice so you can fix your walls. Right now fixing walls is worse than just killing the enemies so the game just slowly keeps going as you lose buildings. Also the only way to get charge is by having your buildings destroyed getting charge from killing enemies might be something to look into. Pretty good point and click game, I really liked the unique setting and backstory.

skorpyo says ...
Dec 13, 2016 @ 12:52pm

pretty addictive game

NidzaKornjaca says ...
Dec 13, 2016 @ 2:41pm

Really cool idea, graphics are great, music fits really well, but it gets a little bit boring after a while. Still a great game

JesseyCool says ...
Dec 13, 2016 @ 5:57pm

I like the back story to it. Nice done that face under the screen. well done

Valandre says ...
Dec 13, 2016 @ 6:37pm

Good entry, remind me North & south battle scenes on amiga. gameplay is simple and very fun!

grena says ...
Dec 13, 2016 @ 6:46pm

Nice concept! Becames a bit boring once all mega powers have been used and all kind of enemies defeated :)

Ithildin says ...
Dec 13, 2016 @ 8:16pm

The concept caught my attention immediately, and graphics and music played a huge part of it. I loved the detail put into the pixel art.

Gameplay showed a lot of promise, but eventually it became a bit repetitive. Maybe things such as having some tiny lego romans defending the empire or adding defense capabilities to some buildings could help improve it.

The setting and aesthetics are brilliant otherwise, so it would be great to see some more fleshed game mechanics. Still, congrats for an overall solid entry! :)

conradte3 says ...
Dec 14, 2016 @ 9:25am

Fun for a while, and with a bit of added balance and complexity it could be really good. Graphics were nice as well

torcado says ...
Dec 14, 2016 @ 7:19pm

pretty nice little game! I liked the intro cutscene, and the art is nice. There could have been more content of course. also maybe some more feedback when you kill certain enemies.
nice job!

Albert Viader says ...
Dec 15, 2016 @ 8:13am

The graphics of this game are cool. Gameplay is a bit repetitive but I like it. Good job!

Stylo21 says ...
Dec 15, 2016 @ 10:06am

Graphics are cool.

Hud is very polish, i like it.

Maybe, you could add some particles or another kind of feedback, to add (fake) some action to your game.

But dude, good work :D

TeamScripta says ...
Dec 15, 2016 @ 1:57pm

Nice job! I especially enjoyed the music, the pixel art, and most of all the emperor's facial expressions at the bottom. :D

quiv says ...
Dec 16, 2016 @ 1:34am

Dang, Timmy has a lot of toy tanks and soldiers :P Very well put together game, though it does get a bit repetitive after a bit. The powerups really help out with that, but slowly increasing the density of enemies might work too. Nice work!

calzep says ...
Dec 16, 2016 @ 3:38pm

I LOVE IT! Super cool game! One of the best that I'v played. Sounds and artwork are outstanding and the game play is great! I want more though. More levels, more variety. Give me more!!

Dia6lo says ...
Dec 17, 2016 @ 2:27pm

Good artwork, mediocre music (also, music in intro would be great), but the gameplay is kinda boring. Game mechanics are very simple and are given from the very beginning, so the whole game is just repetitive process. I would recommend to add some story inbetween waves (to become more epic, woooh), or add more mechanics and give them with progress (and not just "Hey, here are all powers, enjoy") to keep player interested in progressing.

eddynardo says ...
Dec 18, 2016 @ 1:19pm

Really nice graphics, good music, and great story. That selfish bear though :P
Great entry, I am going to play the post-jam version now.

Dec 18, 2016 @ 1:29pm

Really nice idea, and good realization ! It was fun to play, just missing a kind of score pannel at the end :)
Good job !!!

Dec 20, 2016 @ 12:21pm

Very nice visuals. The gameplay was a bit simple though but still fine. Well done!

Kyrv19 says ...
Dec 22, 2016 @ 11:43pm

Not too innovative, but cool.

bigbuggames says ...
Dec 25, 2016 @ 4:15pm

I like the graphics (specially the tanks have a lot of personality), the little face at the bottom of the screen and the intro with the cool title, that gives the game a very nice touch. About the gameplay though I'd say it needs more variety, not with the units, 3 kind of units is perfectly fine, but when it comes to them, they are (or feel) all the same. You'd expect a tank to take more than 1 hit to be destroyed, and maybe some tangible difference with both soldier units. When you come to think about it, they all feel like different skins for the same foe.
Also what could make the game more engaging would be a true target do be defended, I mean, it is correct to be defending the empire, but really when the main buildings are destroyed there's no point on defending the rest of the wall.
Anyway, hope that helps! :)

rojo says ...
Dec 26, 2016 @ 10:52pm

I like the art style and graphics in general. The guy's face in the middle of the UI was great. The music was on a bit of a short loop, but felt appropriate. I wish there was more to the gameplay than clicking on enemies to kill them, though.

PowerSpark says ...
Dec 27, 2016 @ 6:26pm

Graphics and music are some of the best, love the Doom idea. I must say the gameplay needs more, in my opinion. Great work though!

You must sign in to comment.


[cache: storing page]