Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Am I awake?

by LordSk - Compo Entry

My first try at Ludum Dare, It didn't go so well.
Story: You are trapped in an endless dream trying to get the Great Chalice.

Tech used:
* C++ / OpenGL 3.3
* My own not even half finished "engine"

Requirements:
* Windows x64 7+
* You may need Visual studio redistributables x64 2015 (https://www.microsoft.com/en-us/download/details.aspx?id=48145)

Downloads and Links


Ratings

#545Overall2.80
#1375Coolness28%

Comments

Palarus says ...
Dec 14, 2016 @ 8:14am

Graphics look nice and the controls are responsive.
A little bit more visual feedback when hitting the enemies along with increased range for the attack would be nice!

mpe3us says ...
Dec 15, 2016 @ 5:08pm

Very impressive considering your made your own engine in the process. The game got a nice artstyle, and seems to have a lot of potential if it were to be developed further :)

Splendidus says ...
Dec 16, 2016 @ 3:49pm

I am trying to run - a window opens and immediately closes. Visual studio redistributables x64 is installed. OS - Windows 7 x64.

Dec 16, 2016 @ 4:43pm

Graphics are great, I like the infinite loop as you die

adrian09_01 says ...
Dec 16, 2016 @ 5:10pm

Nice idea, but underused a lot. you could make more with this

Emkiusz says ...
Dec 16, 2016 @ 6:36pm

Looks okay, but really needs some music. And I'm not sure if jumping over enemies is a proper way to play :P

seano says ...
Dec 17, 2016 @ 7:39pm

Was nice and solid looking. I found I had only one life ? making it quite frustrating... the concept and execution was good though.

mrwillowb says ...
Dec 22, 2016 @ 5:23am

nice game.

Jan 1, 2017 @ 5:11pm

Fun platformer concept, but the difficulty was a bit high for me. Really enjoyed the bit art style, but I wish the attack control had been almost anything but F.

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