Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Crazy Puzzle Unicorn (CPU)

by hnzlmnn - Jam Entry

# Ludum Dare 37: One Room

## The Game

### Story

You are trapped in a gigantic tower.
All levels are connected and form a big room.
Your mission is to beat your way through all levels and reach the top of the tower.

**But beware!** If you make a bad move you will fall down and hopefully land on a lower level.

### Controls

You control the unicorn with the arrow keys. The map is draggable with the mouse so you can get an overview of the level.

### Bonus

As a bonus we added a map editor for you to design own challenging levels.

## Credits

* Felix Richter(@felix5721): Heavy map design
* Niels Bernlöhr(@k0rmarun): Game code, map design
* Malte Heinzelmann(@hnzlmnn): Game code, SGL(https://github.com/CaffeineProcessorsUnited/superior-game-library) library code
* Maria Stepanov(@butterwelt): Beautiful assets

## Development

## Running

### Prerequisites
To run the jar file make sure you have a JRE installed and added to your PATH variable by running:
java -version

If the command returns information about your Java installation, you're good to go. If an error is returned download and install Java: https://www.java.com/de/download/

### Execute
If you have JRE installed simply run:
java -jar FILENAME.jar

Downloads and Links


Ratings

#419Humor(Jam)2.65
#493Fun(Jam)3.06
#610Innovation(Jam)2.82
#676Overall(Jam)3.00
#738Mood(Jam)2.69
#778Graphics(Jam)2.53
#821Theme(Jam)2.59
#1294Coolness32%

Comments

Uliana Galich says ...
Dec 13, 2016 @ 5:18pm

Nice concept and graphics are cool

tommarx69 says ...
Dec 13, 2016 @ 5:37pm

Funny ! What engine have you used ?

hnzlmnn says ...
Dec 13, 2016 @ 6:57pm

@tommarx69: we used libGDX with a custom library on top (https://github.com/CaffeineProcessorsUnited/superior-game-library)

psychomonster says ...
Dec 13, 2016 @ 11:45pm

I like to see a game not made with fancy game engines like unity and UE or GM... I like that this is a puzzle and there is my most loved fantasy-Animal in it. What shall I say! I love it. Props to coder!

Mr MadCat says ...
Dec 19, 2016 @ 7:46pm

Cool idea.
Sadly, the levels turned out to be too hard for me pretty quickly.
Still, I like the puzzle mechanics you used.

Jan 1, 2017 @ 6:57am

The music in this game is pretty good. Sadly, the levels got way too difficult way too quickly - it took me quite a few tries to beat level two, and I have no idea where to even start with level three. It's a good puzzle game, though.

Somnium says ...
Jan 2, 2017 @ 4:51am

Fun puzzle game!

I liked the interesting variety of puzzle tile types, and the simple and effective art.

The puzzles became rather hard, so the "drag to view" feature made a great gameplay difference, letting us plan ahead.

Nice entry! Also, nice to see LibGDX used in another game.

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