Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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They Are In A Room

by Cesque - Jam Entry

( --- VIVE ONLY --- )

what kind of goals need to exist in order to make something a game? can interaction itself make something a game? how can a user create a narrative for themselves out of nothing?

come visit our comfy room to find out.

we wanted to try to learn how to use Unity as well as learning how to make our first VR game, and we decided to create an experience inspired by Stanley Parable and recent browser game Clickclickclick. however we decided to intentionally avoid presenting any kind of narrative as a deconstruction of what made those games so unique. also, it makes it a lot easier to make in a short amount of time

Downloads and Links




ayame9joe says ...
Dec 14, 2016 @ 11:07am

Curious but not play the game yet because of device. So many stanley game this year or always so? But I like the question.

Kuality Games says ...
Dec 14, 2016 @ 2:30pm

I'm not able to play this. Controls do not do anything, camera seems to be stuck

zonalhaz says ...
Dec 14, 2016 @ 4:23pm

Make sure that SteamVR is running and room setup has been done. It's working for me. The camera starts stuck in the floor if it hasn't attached to the vive.

Trigger to pick up things and press the pad on the righthand controller to teleport.
(I worked on the 'game')

Tifu says ...
Dec 21, 2016 @ 1:37am

Man I expected a commentary on "you threw everything out the window and now had nothing to play with" or something :P

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