Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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BewilderMaze

by Meles - Compo Entry

A Single Room, That Just Keeps Changing!
Welcome to the BewilderMaze!!

The objective is simple, keep going as long as you can before the BewilderMaze gets the better of you!

Collect gems to increase your time limit and look out for the tile cards you'll find around the BewilderMaze. With them you will have some control over how the maze looks; with the ability to place tiles near anywhere, but it won't stay that way forever!


[Dev's Note]
This is my second Ludum Dare, my first didn't go according to plan at all, and this one nearly went the same way, but a quick change of plans and I was able to salvage my efforts!

Developed live on Twitch to an audience of literally ... some.

Had a great weekend, thanks all!

Now I Sleep.

//Update
In reference to the FATAL ERROR in the draw event of some of the objects, as far as I can gather from my investigation this is due to a Game Maker error/Limitation. The only fix suggestions I've found have been to recompile and hope for the best.
I've done that, but never having experienced the error myself I cannot test it :(

Downloads and Links


Ratings

#120Innovation3.67
#145Fun3.56
#176Audio3.24
#205Overall3.50
#207Theme3.83
#244Graphics3.33
#246Mood3.24
#274Humor2.59
#1114Coolness40%

Comments

Artsicle says ...
Dec 12, 2016 @ 7:35pm

Interesting

adrian09_01 says ...
Dec 12, 2016 @ 7:41pm

Seems to be the best game on this jam!

Dec 12, 2016 @ 7:56pm

Great graphics, cool music and even following the theme! Awesome creation for a compo contribution! :)

Dec 12, 2016 @ 8:21pm

Cool idea for a game. Well polished.

PaidGEEK says ...
Dec 12, 2016 @ 8:52pm

Got this error:

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object objGrid:

Fatal Error: Can not create vertex buffer of size 98304 bytes
5576 vertex buffers allocated with total size of 962912 KB
at gml_Object_objGrid_Draw_0
############################################################################################

gene-z says ...
Dec 12, 2016 @ 8:54pm

Nice , love this game

AlmightyTuna says ...
Dec 12, 2016 @ 9:34pm

Very novel implementation of the theme. quite impressive for 48 hours

Attrition says ...
Dec 12, 2016 @ 11:38pm

Solid game, great concept. Nice job!

dalbinblue says ...
Dec 13, 2016 @ 12:02am

I also got the error message


___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object objWall:

Fatal Error: Can not create vertex buffer of size 98304 bytes
5813 vertex buffers allocated with total size of 965472 KB
at gml_Object_objWall_Draw_0
############################################################################################

Notes on my system if it helps:
- Windows 10
- 16.0 RAM
- Laptop
- I do not have any form of game maker installed.

Flatgub says ...
Dec 14, 2016 @ 7:14pm

FATAL ERROR in
action number 1
of Draw Event
for object objTile:

Fatal Error: Can not create vertex buffer of size 98304 bytes
5751 vertex buffers allocated with total size of 969248 KB
at gml_Object_objTile_Draw_0

Windows 8.1
8GB RAM
NVIDIA GeForce GT 740M

KappaIX says ...
Dec 14, 2016 @ 7:35pm

Sorry I also got an error message that others are reporting so I couldn't play and rate your game!


Fatal Error: Can not create vertex buffer of size 98304 bytes
5676 vertex buffers allocated with total size of 971360 KB
at gml_Object_objGrid_Draw_0
###################


Fatal Error: Can not create vertex buffer of size 98304 bytes
5676 vertex buffers allocated with total size of 971360 KB
at gml_Object_objGrid_Draw_0
###################

vinipc says ...
Dec 14, 2016 @ 7:41pm

Really nice and well executed take on the theme. Congratulations!

MAT4DOR says ...
Dec 14, 2016 @ 7:49pm

Found it very hard to stay alive long (i'm a noob). It's a very good game considering the time it took to develop. The only "bug" i found was getting getting stuck inside the wall if i change the block.

Asturk says ...
Dec 14, 2016 @ 10:15pm

Very good and cool idea for a tile game! Really enjoyed a lot, it is a different game i found here so far! Great job!

eruiz00 says ...
Dec 17, 2016 @ 3:43pm

FATAL ERROR

mrwillowb says ...
Dec 20, 2016 @ 2:11am

I'm amazed

jcsirron says ...
Dec 25, 2016 @ 2:34am

This is quite the impressive game! I am amazed this came out looking basically done and with such good gameplay as well.

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