Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.
"Me, Myself and The Room" is my first attempt at a so called "alt-game". The idea came out of necessity, as I was pressed for time on multiple occasions over the past 48 hours of the 37th Ludum Dare competition. To be honest, this is more of an installation or walking simulator than a game.
The game relies heavily on exploration and on audio narration. As always with this type of game - headphones are highly recommended.
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Controls: Use the mouse to find one of the many nodes on screen. Then press and hold the left mouse button, until the inner circle has filled and you will be transported to the next node. (i.e. point-and-click) Full-screen mode can be enabled by pressing the "F" key (although not tested on multiple or non 16:9 displays).
You can use the Escape key to exit the game at any time.
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I based the narrative off of some old text documents I wrote when I was an angsty teenager, just entering puberty, although making a joke out of it all. I used to stay in my room for days, only going out for food or to the toilet. The only communication I had was between me and myself, talking to the mirror or writing on the computer. For a time, I thought I was going insane, but in the end it developed into something of a self-imposed isolation, which I look fondly of.
... but seriously - half of this is flowery poetry, based on Warhammer 40K.
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Postmortem: All of the pre-rendered frames, of which this game is composed were rendered rather hastefully. I had almost a day to model, render and program the majority of what you see before you. As such, I did a fairly low-quality render, which in term developed it's own unique aesthetic for the final product.
Second of all, the code for this game is basically non-existent, outside of some basic room-switching and audio triggers. All 3D is fake. The animation in the beginning took 2.5 hours to render, in which all of the source code was written.
I threw my hat into the voice-acting ring this time, realizing that I cannot possibly pull off a better teenager voice than this. Monotone, lifeless and borderline suicidal - you'll love it. Writing and recording all of it took a few hours, along with the audio engineering aspect.
Hopefully you found it enjoyable - it is definitely not my best work, but for the time I had with it, I would call this project a success.
Downloads and Links
Ratings
![]() | Coolness | 100% |
#87 | Audio | 3.57 |
#156 | Theme | 3.95 |
#161 | Graphics | 3.59 |
#186 | Mood | 3.38 |
#211 | Humor | 2.83 |
#398 | Overall | 3.12 |
#494 | Innovation | 2.61 |
#572 | Fun | 2.35 |
Comments
Artylo, I couldn't open it . I mean I have downloaded exe and opened it. I saw a spinning room and everything but I couldn't find the correct button to start the game. It is windowed mode atm. Maybe it is breaking up something. I am using dual monitors and it opens it in the middle of monitors. half on left - half on right (ofc I can pull it as a window but maybe that's why I can't interact with it)
Works on Wine. I enjoyed the aesthetics.
The best point'n'click I've seen this LD so far! Nice mood and concept
@kptemre the button shows up when you move your mouse to the bottom of the screen; move your window to a single monitor maybe.
I've got the same problem as @kptemre. I pressed every key and button, but nothing happens. So the feedback is going to be based on the title screen.
The spinning room could use some better graphics. The pixels are clearly visible and aren't very nice to look at. The font isn't always readable. For example, the 37 at the top looks more like an 'n'.
I tried it on Wine/Linux, and sadly it said "Cabinet not valid". (This is not a complaint, given that you didn't say it was Linux-compatible, but I thought I'd give it a try.)
I moved my mouse to the bottom of the screen, a little circle comes up, but I can't click it. Also, the sound stopped working the third time I tried running it. The aesthetics look brilliant though
I couldn't say anything about Linux or Mac OSX compatibility. It seems to be a hit or miss situation for both operating systems. Development time was a factor, and sadly I lack the tools to port efficiently.
Same here, dual monitors, best thing I've done! Hahaha, nice "game", even I would consider it more like... something that you experience that a proper game. I really liked the art style and the artistic felling behind it all.
I really liked this one. Is there an end state though? I think I found all of the things there are to find but it never gave me a message saying so. Maybe I missed one?
Interesting, i like this type of games. Very personal. The interaction system is very cool and well developed.
Wow, nice game. I like your teenage voice :-)
Why i can't rate Innovation?
This is like dinner date without the dinner. I liked the voice overs and and the graphics, but I hope you do actually read all those books!!!
Really cool game mechanics and it's a somewhat challenging game, which is a good thing! Also, it's fun.
This was really fun. It had just enough of a Stanley Parable feel while still feeling original. The writing was spot on in this.
Really interesting! Found it tough to get past the title screen, after that I enjoyed myself.
You did a good job with the voice acting and the low-key music. Definitely fit the theme and I quite liked the aesthetics as well.
Well done, thanks for sharing!
I love the graphical style of it. Also, I am glad I am not the only weirdo who has had a plank of wood in his room for years for no reason whatsoever. I don't know whether I "finished" this game, but I think I found all the places already. There should be some progress indicator perhaps... Also, kinda good music. Loved the narrative.
Liked the cheeky 4th wall breaking, and the art style was very interesting. It's a great effort and fairly different from any of the other games I've played so far
I had a really hard time starting the game, the title screen was tricky. The game/concept itself is ok, it fits the theme perfectly and the narration is nice, but I felt it's lacking something. Nonetheless, congratz!
A fairly melancholical experience! It was interesting to realize that I was exploring the developer's own room, and listening to your occasionally witty descriptions of things there was nice, especially after reading your foreword in the description. It took me some time to realize how to get forward from the title screen.
Looks nice visually and the narration is cool, although what is the objective? Is there an end game, anything to do besides spinning around the room? Cool narrative experience nonetheless.
Nice and relaxed from the visuals all the way to the dialog. The second monitor truly is a great investment.
Another Ludum Dare voice acting game! There aren't enough people doing voice overs in this compo, I really enjoyed this :)
Cool idea.
I actually really like the look of the game.
It has something very unique about it.
And the voice over was pretty good too.
With a bit more "gameplay" (however you want to define that) this could be really amazing.
Keep up the good work!
Hello! I done some update for my game you can try it by downloading Windows PostCompo on game page
http://ludumdare.com/compo/ludum-dare-37/?action=preview&uid=125051
Pretty nice. I'm not really into walking simulators, but this looks and sounds very good. I think you can do an adventure game with controls/graphics similar to this.
Btw, played that on 16:9, though I've used Alt+Enter to enter fullscreen mode and it was just 4:3 in the center with black bars on the sides.
Looks really cool and feels a bit like some click'n point games like Myst for me. :P The soundtrack is also pretty relaxing.
As a non-native english speaker, I sometimes have problems when games like this one don't have subtitles, but this one's pretty clear and the voiceovers are really easy to understand. :)
Good work there!
Nice graphics and voice! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/xG2aiO_VsBw
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Nice game, nice concept