Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Gentleman's Darling

by ziege - Compo Entry

Save your Darling!

Arrows - movement
X - shoot/interact with door, levers and locks (if you have a key)
Esc/P - pause
+/-/0 - volume/mute

Every time a battle starts, Gentleman begins with full ammo.
If you run out of ammo, stay still (and hope you won't get shot) and the Gentleman will reload automatically.


made with:

HaxeFlixel
Aseprite
Bfxr
Vim

Downloads and Links


Ratings

Coolness87%
#135Humor3.16
#197Graphics3.49
#205Overall3.50
#214Innovation3.40
#215Theme3.81
#226Fun3.35
#307Mood3.11

Comments

victorcrafty says ...
Dec 12, 2016 @ 5:15pm

Interesting mechanic

eerongal says ...
Dec 12, 2016 @ 5:20pm

Fun little game. I really like the graphics style. Changing up the same room between levels is a really neat mechanic. Nice work!

Quaternius says ...
Dec 12, 2016 @ 5:43pm

Really liked the idea! great graphics

SoKette says ...
Dec 12, 2016 @ 5:44pm

Really cool !

Tutti Ankka says ...
Dec 12, 2016 @ 5:47pm

I like the simple graphics and the concept of room changing by pulling the levers. Very nice!

Move127 says ...
Dec 12, 2016 @ 6:21pm

Great game and interesting use of the theme. My only complaint is that the controls felt a little slow. Otherwise I thought it was awesome!

anatolat says ...
Dec 12, 2016 @ 6:28pm

Very nice graphics & style

Dec 12, 2016 @ 6:34pm

Funny little game, I liked the gameplay, was not too easy nor too hard. Very smart way to keep everything in one room !!!

Dec 12, 2016 @ 6:58pm

Nice game. I don't exactly undertand the purpose of limited ammo. What should I do once I run out of it?

ziege says ...
Dec 12, 2016 @ 7:42pm

Thank you for feedback everyone!
I edited the description to make the controls a little bit clearer.

The limited ammo thing is probably a mistake that was made and that is to be learned from. The idea was to add a bit of gameplay, but given how enemies work, it doesn't make a lot of sense. Oh well.

VersatileBox says ...
Dec 13, 2016 @ 6:43am

Really good!

Dec 13, 2016 @ 3:47pm

The rooms changing was a great idea and I liked the style. A fun game.

vrojman says ...
Dec 14, 2016 @ 6:26pm

Nice but a bit hard!

calcitherin says ...
Dec 14, 2016 @ 6:28pm

Fun game ! Great Job .

dobnarr says ...
Dec 14, 2016 @ 6:36pm

Cute story, and a fun game. I liked the 8-bit art and all the animations. Very neat. I didn't get any sound on my Windows 10 machine in Chrome, so I feel like I missed out on that. The switches that swapped layouts was a nice touch to keep it in one room. Felt like early Atari games. Nice work.

tylerraz says ...
Dec 15, 2016 @ 2:15am

Good use of the theme and the pixel art is good. The room with 4 enemies got me a few times. Good job!

Per says ...
Dec 15, 2016 @ 8:10pm

Very nice game. I like the graphics a lot. Pretty cool game mechanics as well.

Ganon says ...
Dec 15, 2016 @ 8:11pm

Cool game! Graphics well and the sound ties in well with it. Took me a few tries before I got the hang of it, but it was pretty fun! Well done

Dec 15, 2016 @ 9:26pm

Perfect pixelart, interesting gameplay. Good luck!

cicanci says ...
Dec 16, 2016 @ 4:00pm

Nice game! The art style is amazing, well done!

TheFudster says ...
Dec 16, 2016 @ 4:01pm

Fun and simple

eruiz00 says ...
Dec 17, 2016 @ 6:02pm

Good game! Great graphics, liked the shoot effect, interesting maze esque for maintain it in one room. Well done guy!

Dec 18, 2016 @ 11:13am

A little hard until you remember the room configuration associated with buttons. Very good game !

Jimbly says ...
Dec 18, 2016 @ 8:59pm

Challenging for me! Wasn't able to survive past getting one of the keys. I liked the style and pulling levers to change the "room".

stuffedgravy says ...
Dec 18, 2016 @ 10:01pm

The room-changing animation is pretty wonderful. I don't love the way bullets work (it seems like my bullets hit walls or miss way more than the enemy's) but it worked well enough! I do like the reload mechanic a lot. The fact that there were static rooms took me a bit to even notice, and even after that it was annoying to potentially go back a room when you meant to go forward with the levers. Overall, it was an ok game.

sP0CkEr2 says ...
Dec 21, 2016 @ 3:24pm

really liked this game. the rooms changing were clever, and of course it is always fun to save the girl. controls were a little slow, but overall, well done.

pkenney says ...
Jan 2, 2017 @ 8:55pm

Randomly recalled your old sector.33 game and figured I'd check out what you made this time around...

Another interesting entry with slick style!

I played like 20 times, and I got both keys and nearly got back to my sweetheart that last time, but I couldn't quite pull it off.

I think this is really solid but would have been great with just a bit more feedback. The animations and everything look really good, but the game doesn't do much to tell me the most important facts relating to the gameplay: when I get shot, when my gun is ready to shoot again, and when I successfully hit an enemy. If each of those three had some kind of audio/visual cue I think I would have had even more fun with it. On a lesser level, I could have stood to have the bullet path line be a different shade for the enemies, and maybe a bit more obviously directional... maybe even being RED after it passes through someone on a hit?

But those are just minor nitpicks on a strong entry. Slick style as always, and a cool action game with a nice take on the theme... good job!

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