Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Dead By Christmas

by NIGIC - Jam Entry

Dead By Christmas is a murder mystery game built on the RPG Maker MV engine... well, sort of. It pretty much ends when the fun starts.

In this game, you move around, examine things, and interrogate people. Doing so, you find evidence to build a case, until you can pinpoint the culprit.

All audio outside of the intro minigame and a handful of vanilla SFX has been muted. My usual partner had to drop out halfway through, and requested that I not use his work, as he deemed it subpar by his standards.

This also pretty much sums up game as I see it. The project started great, but was designed around the music he'd made. Between this, a major midjam rewrite which I couldn't nicely reconciliate, and general fatigue, I lost a lot of my drive. Progress slowed to a crawl, and there just isn't the polish and testing that I usually put into these.

Oh well. I considered not posting, but I think there's still enough here of worth. Hope you'll enjoy!

Downloads and Links




Jurgler says ...
Dec 14, 2016 @ 6:14am

I cant help mayself but it doesnt seem like you created this in given time. If you did so... congratulations! the graphics and sounds are awesome and there is a lot of potential. For me the game broke after a fight with a dragon. And the whole time there was a block border on top of my gamescreen so i couldnt see the hp of the dragon

NIGIC says ...
Dec 14, 2016 @ 9:54am

Um... alright, here's the deal: from your comment, I'm guessing that you got through the intro, then closed it assuming it had "crashed".

Since this is a jam entry, I messed a bit with the "intro" (with the dragon) as a meta joke of sort - it uses a mix of premade images and sounds that come with the engine, and is made to look as much as possible like "your typical RPG Maker game". A game-within-a-game, of sorts, that the murder victim is playing/testing before getting, well, murdered. After that point, pretty much everything was hand-made within the 3 days of the jam, yes. Which is in part why there isn't much of it.

The game "breaking" after the dragon, if by that you mean everything freezing with a buzzing sound, that's also normal, and will last around 4-5 seconds. (Assuming one waits around a bit - I didn't think it was long enough for anyone to drop the game there...) Then the actual game (or what's done of it) starts from there.

Also, @other players out there who may get stuck on the dragon: there are a few healing options under the Magic and Item menus. In the end, all you need to do is survive 9 turns until the game "crashes".

Nonakesh says ...
Dec 14, 2016 @ 12:06pm

I'm not really a fan of RPG Maker games, but I'll try to be fair anyways.

The game itself is kind of funny, I like the idea of adding the intro as a minigame later, although it felt a bit out of place at the start.

There's really not much to say about the game itself to be honest, it ends before it starts. Well, still props for trying, I hope your partner doesn't drop out next time!

Uliana Galich says ...
Dec 16, 2016 @ 9:33am

I like your style manm good job!

Vadim Ivshin says ...
Dec 21, 2016 @ 7:26pm

I like games about investigations. Too bad that you hadn't enough time and energy to finish it. First part was quite intriguing.

indrkl says ...
Dec 21, 2016 @ 7:33pm

Great visuals, a lot of focus was done on polish, sad the game didn't get finished.

tompudding says ...
Dec 22, 2016 @ 10:07pm

Loved the game within a game idea, it's just a shame you didn't manage to finish. The visuals were very impressive too, though I'm not sure how much of that game with RPG maker

AViTT says ...
Jan 2, 2017 @ 5:13pm

Like the concept of a game within a game and the sound and visuals were nice. Shame it ended just as it gets going, good job all the same.

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