Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

Back to Browse Entries

Room 753

by local minimum - Jam Entry

ROOM 753

The thick red carpet... installed to heighten the sense of luxury. To take the mind away from... The long hallways. The doors that never end. That all look the same.

Work that never ends. It never pays. And it always repeats itself.

Around the next bend... maybe there is something different. Something new. Or at least to be done. To reach the elevator.

753 753 753 753 753 753 753 753 753 753 753 753 753 753 753 753 753 753


Use WASD or arrows to navigate and mouse to interact.

Escape ends everything without any mercy.


If you leave a comment I usually try really hard to play back games and write constructive thoughts on games.

Downloads and Links




randdir says ...
Dec 13, 2016 @ 4:15pm

Nice sort of quantic gameplay like it.

OneManArmy says ...
Dec 13, 2016 @ 7:09pm

Cool game, but a bit confusing

Dec 13, 2016 @ 7:13pm

Creepy game and gave me a headache! Didn't really figure out the mechanic of the last level, though did expect something more than a "The End" at the last elevator ride. Would I get another story if I went upwards rather than downwards? Great graphics! Was there a reason behind the cats and the people that appeared at times?

Davision says ...
Dec 13, 2016 @ 7:17pm

Well, I'm not sure if I like that the repetition of the simple task is part of the horror. When I make all the rooms I get out of that hell right, right? Certainly a really cool concept, it could be much more. Or I am just too lazy to trying to find more.

Dev Dennis says ...
Dec 13, 2016 @ 7:17pm

Trippy game. I didn't complete it I couldn't figure out how. But I did enjoy it :)

ThatSnillet says ...
Dec 13, 2016 @ 7:55pm

Great game! The animations are smooth, and the gameplay is really unique. Sadly i got stuck in a wall while moving backwards a while into the game.

local minimum says ...
Dec 13, 2016 @ 8:20pm

@oskardevelopment Sorry about the headache! We really wanted somthing more than that simple ending but well, we ran out of time and energy. What cats? ^^

@Davision Working never pays, except with more work

@ThatSnillet Oh, you must have backed onto an elevator tile. Never considered that. Will put it on the todo-list

andyman404 says ...
Dec 13, 2016 @ 9:18pm

It sure fits the theme! I made it to the next floor. I bet in those big hotels, it must feel like this as a cleaner. Well done!

Sean says ...
Dec 13, 2016 @ 9:33pm

This was very creepy. I'm glad there's a "mood" category, because I think that's the best way to explain how this game succeeds; I wouldn't say it was particularly "fun", but I definitely enjoyed playing it!

I found that the layouts were a tad too confusing at times. Obviously the repetition and feeling of being lost is meant to be a part of the horror aspect, but I did feel kind of guilty for running around randomly and lucking into the solutions by the end. I was going to suggest that it should start out with less teleporting and glitching to ease the player into it, but realize that a less jarring intro could just as easily make people think that the game has no real content and quit before it starts the puzzles. It's a tough problem to solve!

On a more minor note: as someone else mentioned above, it would've been nice if the ending was a bit more involved. I was kind of expecting for the last elevator to open into room 753 instead of just cutting to an end screen.

Other than that this was a solid entry! The screen glitches, the rare flickers of silhouetted people, and the sound effects especially did a good job of hammering home the atmosphere. I'm not sure if this was intentional, but I noticed that when I stopped trying to puzzle my way through areas and just rushed it instead, the little thump in the move animation started to sound like a heartbeat. Really bumped up the feeling of stress!

tartlegames says ...
Dec 14, 2016 @ 1:17am

this game freaks me out. Please take that as a compliment. This is one of the most interesting entries I've seen so far. Good work

rogueNoodle says ...
Dec 14, 2016 @ 3:48pm

Your games always creep me out - like a bad dream (or trip). You have this knack for making everyday things feel... sinister? Not sure if that's the word I'm looking for, but either way, awesome work.

Dec 16, 2016 @ 6:39pm

Interesting game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :)

Mouch says ...
Dec 16, 2016 @ 9:40pm

I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, ... then I ran out of towels, wet floor signs and do not disturb signs.
I don't really know what to say, it was a strange experience and therefore liked it. The glitch effect was nice and I just couldn't get enough of the squeaking.

Dec 16, 2016 @ 10:05pm

Uhm.. I did so many rooms. Did I miss something?

ethankennerly says ...
Dec 17, 2016 @ 4:05am

When I opened up the rooms my girlfriend said "Agh! It's like a nightmare!" When I opened doors to track my progress and found the elevator I felt a moment of relief. When that ride ended at another hallway, my hope fell.

Obvious_San says ...
Dec 17, 2016 @ 12:05pm

Really interesting take on the theme, like a vision of hell! I wasn't really sure what I actually did to get through some of the levels, but I found the whole thing fascinating and enjoyable. I actually even enjoyed doing up the rooms! Good job!

- randomhuman

edve98 says ...
Dec 17, 2016 @ 12:44pm

Got stuck on Second level, don't really know what to do there. Graphics when in full screen on Linux bugs out, I had to use windowed mode. Also looking at the effects somewhat hurts my eyes so I can't play it for long enough to try to finish the game :(

Dec 19, 2016 @ 2:03pm

I very much enjoyed this, though I had to go play a higher intensity game right after as a palate cleanser! For the first few floors, I could just enjoy the pleasant satisfaction of cleaning the rooms, which reminded me of the Home section from The Beginner's Guide. After that, I could amuse myself by opening as many doors as possible, and somewhere between the two I ended up getting to the last level before I really started wanting to escape!

I'm a little disappointed there was nothing I could do with the cat, but there were still a lot of pleasant surprises to find around the hotel. I had a bit of trouble telling what was intentional and what was not, but things like being able to see through unloaded rooms, and the occasional conjoined room added to my experience. So either way, I'm glad that's how it worked out!

yuigoto says ...
Dec 20, 2016 @ 11:52am

Nice mood! :O I really liked the concept of the game, though it felt kinda confusing at times. :P Nonetheless, this was a really great experience!

Visual style is great! Simple, but delivers the mood in a really nice way! The glitches really help with the mood, but also help us with the "wait, did the hallway just change?" factor, which really puzzled me. :P

Nice choice of sound effects and elevator music. It kinda creeped me out, tbf. And I kinda expected some scares, which didn't happen, but always find it good when a game creates this kinda expectation!

My complain would be with some of the backwards walking mechanic, since it's needed, you should do something when the player gets close to the elevator, since we kinda get stuck in game. :/

But really, this entry is great! Nice work! Keep going! :D

dx0ne says ...
Dec 20, 2016 @ 3:39pm

All clean and no play makes dx0ne a dull boy. All clean and no play makes dx0ne a dull boy. All clean and no play makes dx0ne a dull boy. All clean and no play makes dx0ne a dull boy. All clean and no play makes dx0ne a dull boy.

LeoM says ...
Dec 23, 2016 @ 7:10pm

This going to make me crazy, 20mn i'm on it, I still don't know what to do, if their a end or not, I'm so lost !

NightShadow0 says ...
Dec 26, 2016 @ 8:04pm

Went through the routine of setting up each room for a while until i decided to rebel and just run to the elevator, and only then did i realize it was a maze game.
Interesting idea, but after a while it became monotonous and started to lose my interest, i kept expecting something new to show up that never did.

You must sign in to comment.

[cache: storing page]