Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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The Elevator

by iossif - Jam Entry

an elevator operator follows several storylines after he starts his new job in a mysterious house.


an adventure game by @iossif


walkthrough - SPOILER WARNING

- pick up the lamp on floor 1
- wake up the astronaut with the lamp in on floor 3 and take the battery and the alarm clock
- wake up the warrior with the alarm clock on floor 2 and take the axe
- use the axe to unlock the rest of the floors
- pick up the oil and the cables on floor 6
- use the battery and the cables to repair the engine on floor 8. take the bowl once it's done.
- use the oil and the bowl on floor 7. pick up the map when it's crafted.
- give the map to the person on floor 6.
- use the battery in the crane on floor 10 (the person from floor 6 must have left there)
- use the lamp to guide the astronaut on floor 11 (the engine must be repaired)
- go to room 9 and watch the final sequence

Downloads and Links




abezuska says ...
Dec 13, 2016 @ 1:05am

I know you warned me about the art, but I actually really liked this style. The the elevator going to different floors that lead to other places was really cool. I also love the detail that more distant floors took longer to get to, such a nice touch. I had a lot of fun seeing what the items did.

Ancient_Pixel says ...
Dec 13, 2016 @ 1:10am

Well, this was fun, im glad you went with the story and arts idea :) the only bug i noticed ist that you can sometimes give and take the same items over and over again.

iossif says ...
Dec 14, 2016 @ 3:42pm

yeah, there are some item bugs on the lower floor. since you can only collect them once though it should not break the game :)

awesomerex says ...
Dec 15, 2016 @ 2:49am

That was the best elevator simulator I've played this year. Great mood.

KonH says ...
Dec 18, 2016 @ 9:54am

Nice idea)

SleepyStudios says ...
Dec 18, 2016 @ 10:22am

Cool and engaging little point and click, had a good amount of fun with this one.

Dec 18, 2016 @ 10:51am

Wow, this is a complete game. Really good job

Pierrec says ...
Dec 18, 2016 @ 10:52am

Interesting point & click concept. Didn't quite understand the end though

Holofire says ...
Dec 18, 2016 @ 8:12pm

Cool Concept, Didn't quite feel like one room being in the elevator, but the premise is there. Using each of the floors to affect one another was great, but I did sometimes feel a little lost going up and down clicking on all my items. Didn't encounter any game breaking bugs, besides being able to use the lamp multiple times on one floor and activating some of the floors while the elevator was moving past them.
Music sounded just a little too creepy for the style of game. It seemed like a horror at the beginning with the 2 dark rooms and the music.
Overall Pretty nice.

-Comment on behalf of MrDinosaur. (

SeaDads says ...
Dec 21, 2016 @ 9:55am

I love how surreal this feels with the music and low colour art and crazy magic elevator. Nice work!

Vadim Ivshin says ...
Dec 22, 2016 @ 5:09pm

Great and funny idea, thanks!

chipmonkey says ...
Dec 23, 2016 @ 9:36pm

I dig the pixel art! This was a cute game, I like the design, story, and play. Nice complete jam! Well done!

miaw says ...
Dec 25, 2016 @ 12:10pm

The music and setting really sets the mood. The story's pretty confusing though, maybe I'm not thinking deep enough lol.

Here's my first impression if you're interested:

MementoGames says ...
Dec 26, 2016 @ 1:28pm

Loved how you the theme! Very creative.
I liked the puzzles and the art is great. Solid entry!

Junber says ...
Dec 26, 2016 @ 9:23pm

the elevator as the "one room" that's great. also the intuitive interaction s cool and i really like the graphic style. the only thing is that i think the elevator is to slow, if i go from 1 to 11 the time to wait is like a annoying loadingtime.

Dec 30, 2016 @ 4:54pm

Nice ambient sounds, and I like the colors. The story was a bit hard to follow though, and brute-forcing was easy just by clicking all the icons. One of the better entries! :-)

Dec 31, 2016 @ 2:18pm

Are you sure Web version is working? What should I use to play the game? Keyboard or mouse? It is not responding to any input (tried in Safari and in Firefox).

Dec 31, 2016 @ 3:32pm

@iossif Ah, it is controlled by mouse. I see now. Very nice game. I just finished it. Good job. :-)

UltraRat says ...
Jan 1, 2017 @ 5:35pm

Interesting narrative, got stuck on crafting the map so thanks for including the spoiler walkthrough = you're a GameJam pro.

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