Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.
One more Room and I can escape...
Downloads and Links
Ratings
#62 | Fun | 3.85 |
#87 | Overall | 3.80 |
#156 | Mood | 3.47 |
#264 | Audio | 2.95 |
#302 | Graphics | 3.19 |
#306 | Theme | 3.60 |
#306 | Innovation | 3.15 |
#938 | Coolness | 45% |
Comments
fun little tactical fighting/puzzle game. Simplistic in nature but works well. My only complaint is that it almost feels like its a slog to eventual death, not too much you can do to combat it.
Good job!
A very solid gameplay, make this game a complete version !!!!! Just one advice, it was hard to understand the upgrades. Overall 5/5
Simple but nice little game. You could've communicated the stats of the enemies a bit better and the upgrades also weren't really well explained.
I like the sistem of the game. I can't complete the 4º wave - minotaur wave - But the game is very good. Good Job!
Very compelling. I cleared with 1/4 of a heart left, leaving me rather unprepared for the second loop. I underestimated Thorns.
I love games like this! So much strategy in such a small space. Nice job!
Cool concept. However, I don't get some skills. Cleave should hit adjacent enemies, however sometimes it worked, sometimes it didn't.
What I like about this game is that you need to make a choice every time you start the room.
Dude, this is GREAT! I played it 3 times until I beat it. And the way you seamlessly restart the game from within the story... amazing. The only suggestion I have is background music; finding fitting music might be difficult, but I think it would improve the experience.
If you made a full roguelike game of this it could totally work. Of course, you'd need to add some new mechanics, but the core that is there already works. Keep it up!!
I really liked it. Rules are easy, but game is not that easy. It has a lot of potential. Good game!
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Really simple, yet solid concept!