Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Cellar Dweller

by Audun42 - Compo Entry

You are guarding a precious diamond crystal for your wizard friend. Unfortunately zombies are taking over town and you are forced down to your one room basement, but your not safe there and has to fight!

Can you manage to withstand all the zombies?

WASD / Arrow Keys to move.
Mouse to Aim & Shoot.
Right-Click to place objects like fences and turrets.
F: Change between Use and Equip aka Weapons on the hotbar.
Number keys: Change between items in hotbar.

Tips: You can upgrade your turrets and fences (this also increases durability) by right-clicking on them with enough wood/metal. Fences require wood and turrets require metal.

Tips2: Find chests so you can place turrets and start auto killing zombies.

Tip3: Have fun!

Downloads and Links




nicruo says ...
Dec 14, 2016 @ 1:09am

Made it to wave 5, but I will let you in a little secret: you game is one that I will replay again. The controls are not easy, and the wrench that remove fences was not easy to grasp at first. But the concept is cool, and when the zombies appeared... they are fast af. Very nice game indeed.

Drury says ...
Dec 19, 2016 @ 3:58am

That was more fun than expected! Made it to Wave 11.

I was kinda confused about the upgrade mechanic since there was no visual feedback, it just eats your resources and you trust it to perform better. It would be nice if the turrets actually changed to miniguns or rocket launchers or such, or at least briefly flashed a different color to communicate to you that you've done something.

I liked how you were forced to walk around the place to scavenge for resources, it becomes a nice risk vs reward affair later on.

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