Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.
This game was proudly made in Ukraine, for Ludum Dare 37 with a theme: "One Room".
A rough day for you - you are being robbed, but you can't remember how to open your safe.
Listen, see, think. Do you remember now?
Use WSAD + Mouse for movement.
Left click to interact.
Right click to zoom.
Click on the previous object to return one step. There are numerous dead ends, so keep in mind.
There are 2 endings.
Downloads and Links
Ratings
![]() | Coolness | 62% |
#28 | Theme(Jam) | 4.40 |
#122 | Innovation(Jam) | 3.77 |
#168 | Mood(Jam) | 3.76 |
#190 | Graphics(Jam) | 4.07 |
#260 | Audio(Jam) | 3.40 |
#339 | Overall(Jam) | 3.50 |
#470 | Fun(Jam) | 3.10 |
#494 | Humor(Jam) | 2.43 |
Comments
Hey great job on finishing your game jam game :)!!
The concept was really intriguing and I was very excited to try it out. I was making progress on each object understanding that they connect to each other but I got to a point where I had interacted with pretty much everything and couldn't find anything new.
I'm probably just bad at the game =p
Anyway the sounds are great, good job with the art and the game mechanics :)
Hard work!
I like the morphing shader as a blury image from the memory!
I loved it! I played through the end (it was a bit hard to figure out). Cool game!
Interesting concept. I think the wavy-ness on the things you can interact with could have been slightly more subtle, but it's well-designed and the art was nifty.
What a great narrative. It guides you very well, while not holding your hand too much. Took me a long time to reach the end, but I stuck with it. My only criticism is that the voicing got annoying when you were rewinding through the branches. Very cool game on the whole, however.
Very atmospheric! Models were oustanding. Gameplay was great for the limited amount of time. Felt like a finished product.
It was really nice! I would sometimes get stuck in a loop other than that it was great!
Very nice! The graphics are really good, it fits the theme very well. Also very nice that you guys took the time to voice act everything.
Gameplay was not very exciting, but it was engaging enough to play trough it till the end.
Well done!
Wow. It's one of the most unique concepts I've seen this ludum dare yet! Great low poly art, great narrative and great design.
Ok, this game is really cool! I was about to quit because I don't care for point and click puzzle solving, but when I realized all the highlighted items were connected, it made it SOOO much more interesting! That was the make or break feature to me! Besides that getting me more involved in the gameplay, I really enjoyed the audio and visuals a lot.
I lost and only got 2 or 3 key memories, but I'll definitely try again later.
interesting game. i like it! cool graphics and mechanics! Good job, guys!
Well done! The interface of "branching" took some time to get used to, it did not occur to me that the order in which I looked at things mattered. But this was a really cool take on the theme!
Very good. I couldn't open the real ending, best I did was 6/7 key memories.
At one time, I was able to pass through the walls. I don't know if that's a bug, but I guess it is.
Other than that, it's a very nice entry.
Really nice concept! I like the way you see (or dont really see) your past memories. I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/kL8oXDGWrLQ
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cool concept!