Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Room Fight

by NeverAutomatic - Compo Entry

*Note: The embedded game frame on the ludum dare site is too short. For best results play full-screen or click "Web" below to play on itch.io *

In Room Fight, you are the room. Move around and attack adjacent rooms to clear a path to victory!

Controls: WASD or Arrow Keys to move and attack.

Downloads and Links


Ratings

#19Innovation4.20
#22Theme4.44
#46Overall3.96
#71Fun3.80
#249Graphics3.32
#261Humor2.64
#279Mood3.17
#329Audio2.74
#1133Coolness39%

Comments

FisherG says ...
Dec 12, 2016 @ 2:44am

PROS: Interesting game play.
I like the way you plan the next room to fight.

CONS: Music is boring and repetitive.
You cant control at least one character.
Enemies could vary more (Look different,act different)


Recommendations: Adding some-type of boss room.

ModernMan says ...
Dec 12, 2016 @ 3:01am

PROS:
Very innovative, a pretty good idea.
Strategy element of planning the room, as Fisher said is fun.

CONS:
Music needs more variation.


Other than that, fun game!

PowerSpark says ...
Dec 12, 2016 @ 5:00am

The graphics are very clean! Gameplay is nice though I didn't realize you can find friends very quickly... maybe make that the first choice by default :D

Dec 12, 2016 @ 5:14am

Awesome game! Really enjoyed the concept. This could be expanded by maybe showing which maps have friendly units on the map. Great work in such a short time.

Tommy says ...
Dec 12, 2016 @ 3:24pm

Nice idea, I enjoyed the concept!

xclementx says ...
Dec 13, 2016 @ 12:55pm

Really fun game ! Could be nice if you can see how much soldiers you got :D

xclementx says ...
Dec 13, 2016 @ 12:56pm

Ooops, i forget to rate your game.

Zarkonnen says ...
Dec 14, 2016 @ 5:13pm

Really neat way of interpreting the theme, and cute little people. :D

Dec 14, 2016 @ 10:18pm

Nice game! Not sure it is always generated passable - sometimes I do not meet any room with green pals and loose.
It would be very cool if we can "prepare" for attacking, i.e. setup our warriors positions for better defence and then move room. But anyway, good idea!

impbox says ...
Dec 16, 2016 @ 5:52am

Nice mechanic, but needed something more to it. Very easy and just got easier as I got more allies. Audio was a bit painful. Pixels of different sizes looks bad.

WarmLemon says ...
Dec 16, 2016 @ 5:57am

I love it. super cool game. 5/5.

seano says ...
Dec 17, 2016 @ 7:21pm

This was fun. Managed to win a game after a few tries. It was tricky to get around previously opened tiles and the actual fighting took longer than it needed but I thought it worked. It was a clever use of the theme too

Dec 20, 2016 @ 8:50pm

Super clever. I love the concept! I do agree that something like an ending boss room would be great. it would give reason to collect and save a bunch of your troops for the last room.

mrwillowb says ...
Dec 22, 2016 @ 5:13am

nice game

xesenix says ...
Dec 22, 2016 @ 6:03pm

There is potential in this game mechanic it pretty innovative and there is place for a lot of improvement. Over all nice game i hope you develop it even further.

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