Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Teleporting Room

by SkyWolf - Compo Entry

Changelog (post Compo end):
- Nothing


Known Bugs / Notes:
- In rare cases the game struggles to let you perform the first swap


You're confined in a room, there is no way out, the only thing that you can move is the room itself by swapping it with an adjacent one! You will just need to swap your room with the "final room", to get out of there.
The rooms you will have adjacent to your room after a swap, will determine your power and enemy power!


Hello guys, it's SkyWolf.
I'm back after a lot of time, i've been missing you all! Although i didn't have all 48 hours to spare, i needed to partecipate and so i jumped in! Given the time restriction the game was cut in a myriad of places (tutorial included) and the code is a messy mess. I beg forgiveness.

You can find me on Twitter @akaSkyWolf, follow me if you care.
Also I higly encourage feedback and insults. Tell me how much my game sucked, folks.

Have fun everybody and keep jammin'!

PS: Mac and Linux builds aren't tested, please confirm if they work or not. Thanks a lot.


WASD or Arrow Keys to move
Mouse to shoot

PS: Given the fact that i couldn't complete the tutorial in-game, i made some screenshots and tried to explain the gameplay that way, I'm sorry!

Downloads and Links




Moritz says ...
Dec 12, 2016 @ 11:35am

Cube meets Dual Stick shooter. Me gusta!

Really interesting colour mechanic and use of the colour wheel to map progress.

A bit difficult to play with a trackpad. Sound would have been a nice plus. :)

Love the greyed-out tutorial button, will steal that idea for my own stuff :D

gene-z says ...
Dec 12, 2016 @ 11:42am

Interesting concept, good game

Zarkonnen says ...
Dec 12, 2016 @ 11:42am

The high-level colour mechanic is interesting, but I couldn't really get it to work to my advantage.

Mieeh says ...
Dec 12, 2016 @ 11:45am

Sick game!
Cool concept, altough the gameplay is kind of one dimensional. Maybe making the bullets more "alive" maybe make them go along a bezier curve to make the game more difficult!
Other than that good job!

SoKette says ...
Dec 12, 2016 @ 11:47am

I like the concept but I would like to have feedback everytime I hit ennemies !

Tauka says ...
Dec 12, 2016 @ 11:49am

Loved the mechanics, very intersting to play, have to think a little

mitkus says ...
Dec 12, 2016 @ 11:52am

Really missed some visual feedback when I get hit or I hit an enemy. Room swapping mechanic is interesting, but doesn't live up to much - I had no idea what different colors would do. Otherwise the game is alright, had some fun trying to survive past room 3!

By the way, works on linux just fine.

Dec 12, 2016 @ 11:52am

Interesting concept!

Rixud says ...
Dec 12, 2016 @ 12:10pm

nice, i really enjoy it, maybe an adjust of player speed is needed...

ccglp says ...
Dec 12, 2016 @ 12:21pm

Seems like a good idea but the execution fails it a little (Time issues I suppose)

More game feel and better explained color-changing mechanic is needed

Asturk says ...
Dec 12, 2016 @ 12:52pm

Took me a while to understand, but after reading again the instructions here, it become more clear. Very good and fun game, great job!

ho1lowes says ...
Dec 12, 2016 @ 6:20pm

Ingenious concept, but it is lacking some polishing to take advantage of it. Score counter would be also helpful;)

batmagus says ...
Dec 13, 2016 @ 10:50am

Could use a bit more of a gradual difficulty curve, it's a real grind to even get out of the first room. I'm not sure if it's something I didn't understand about the instructions, but the color doesn't seem to have much effect.

Vereos says ...
Dec 13, 2016 @ 1:19pm

Super hard, but I really like it!

firstdream says ...
Dec 13, 2016 @ 2:43pm

This was very fun to play and I like this take on the game

Insality says ...
Dec 13, 2016 @ 2:54pm

the game idea is nice!
would like to see tutorials and some sounds in-game

also, very useful to add some feedback for shoting, take damage, etc.

there is a lot of work done, i'm enjoyed the game!

edve98 says ...
Dec 29, 2016 @ 6:29pm

I'm not sure if I didn't understand the game fully or is this just too hard for me :/

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