Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.
What we carry with us.
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Controls:
WASD to move
mouse click on walls to repair them
Your walls are crumbling down. You need to keep up your defenses, before these things stay with you your entire life.
The game can be completed in about 10 minutes, You can't really lose.
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Who made this?
Brian Ploeckelman
Doug Graham
Made proudly using LibGDX: http://libgdx.badlogicgames.com
Downloads and Links
Ratings
#149 | Mood(Jam) | 3.81 |
#247 | Innovation(Jam) | 3.48 |
#401 | Audio(Jam) | 3.05 |
#425 | Graphics(Jam) | 3.52 |
#427 | Theme(Jam) | 3.62 |
#476 | Overall(Jam) | 3.29 |
#599 | Humor(Jam) | 2.06 |
#747 | Fun(Jam) | 2.62 |
#1133 | Coolness | 39% |
Comments
The gameplay wasnt super interesting after a bit but I liked your general idea and its always nice to see someone stray away from just endless runners and slasher games.
Whoa, what a great feel! The art, music, and story have a 16-bit RPG vibe. I'm immediately transported back to my super NES days.
Great job!
Good sounds, good graphics. Interesting concept but it could have some more content and interaction. For example some kind of reinforced barricade which you can pick up and use or something.
Make the game less frustrating. The second room requires lots of button-mashing.
Really interesting idea and storytelling, but the gameplay became too repetitive. The art and music were very nice.
Great game, I really like these metaphorical games that make us think about life and are not just for fun. Well done.
An interesting game. Seemed like a bit of a stretch for the theme, as there were a lot of rooms. Also the game play got a bit monotonous after a while, though I wanted to see what happened enough to stick through to the end. Overall well executed. And very pretty.
Poignant and interesting. Not a ton of gameplay depth, but keeping the walls up definitely evoked a feeling that fit. Nicely done.
Very nice art and music. The difficulty seemed to go up and down a lot between levels, maybe due to randomisation?
Good game. Please fix some graphics issues and add more gameplay features.
I think I lost the plot in scene 2, a grown-up toilet? Gameplay is rather busy-work-y but there is a certain charm to it all.
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I like it.I really like the art style. Thank you:)