Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.
You control the spiders. The goal is to cover 20% of whole available room area with the web. Follow the instructions in the game.
You can build web only in the corners between walls and interior objects.
You can not build web along the windows.
Hungry spiders can not build, and they may die hungry death if they stay outside the web.
Catch and eat flies to feed the spiders.
Avoid engaging a guy to keep your minions alive.
Dead spiders and flies respawn over time.
IMPORTANT! Notice how cute sitting fly animation is!
Supported browsers: Google Chrome, Mozilla Firefox.
Downloads and Links
Ratings
#105 | Innovation | 3.73 |
#111 | Theme | 4.06 |
#386 | Fun | 3.00 |
#448 | Overall | 3.00 |
#520 | Graphics | 2.44 |
#1375 | Coolness | 28% |
Comments
"Notice how cute sitting fly animation is!"
I did : +1 in Mood for that !
The game is fun overall, the controls are a bit messy tho
I won! Somewhat challenging at the start, definitely had to learn how to play as all my spiders kept dying (very obvious now). If anything, I would have liked some more mechanics as it did feel kinda "sit and wait"y, but I realize it was a lot to be done with the AI, pathfinding, and other game logic.
This is a pretty neat take on old Qix type games. It was a little difficult to understand where I could build webs, and why the spiders sometimes just stopped making webs, but it's certainly a cool project and work you should be proud of.
It took me a while to figure out what was going on. Got there in the end though!
I had trouble telling what the spiders needed, but otherwise a cool concept and was fun to play!
My 8 year old played this for 30 minutes. He really liked it. good job! It was a little janky figuring out when the spider could or couldn't plant webs. There was a little bit of a sit and wait to it, but that's very spidery. It seemed that if you could get multiple spiders in multiple locations that was the right way.
wow.. interesting idea
could really use some simple sounds
nice game overall
You must sign in to comment.
Implementation here is surprisingly deep! Unfortunately I think managing spiders is tedious, as I didn't feel like there was much to do besides wait until flies get caught and hope that the guy doesn't walk over to where you decided to build.
I'm really impressed by how the flies really feel like flies, and how the AI for the guy is solid. Great job!