Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Sweet Home

by JuDelCo - Jam Entry

In this game you have to put out the flames to protect your house.

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Controls:

- Movement: WASD
- Extingisher: SPACE

Menu Controls:

- Mouse

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Credits:

- Programmers:

Juan Delgado (@JuDelCo)
Francisco Moyano (@francismoy)

- Artists:

Manuela Ruiz (@manuelarmontiel)
Juanma Ruiz

- Music & Sounds:

Oliver Moya (@Oli_mus)



Enjoy !

Downloads and Links


Ratings

#358Audio(Jam)3.13
#368Mood(Jam)3.40
#390Graphics(Jam)3.60
#449Fun(Jam)3.13
#496Innovation(Jam)3.00
#595Overall(Jam)3.13
#805Theme(Jam)2.67
#1421Coolness26%

Comments

Irioder says ...
Dec 13, 2016 @ 12:59am

Super cool concept and very well executed, fire spreads too fast for my taste, would love an easy mode :P

Dec 13, 2016 @ 8:42pm

Good work! The art is nice and the gameplay is simple and straightforward. The fire grows too quick and some times it just appears below your feet without warning just after you extinguish it, tho. ALso, one house is not one room, lol. But good game overall :-)

slovakyan says ...
Dec 13, 2016 @ 11:20pm

Good work. Keep 'em coming :)

vrojman says ...
Dec 13, 2016 @ 11:20pm

Buen trabajo! Aunque el fuego tarda mucho en apargarse jajaja

psychomonster says ...
Dec 13, 2016 @ 11:22pm

Yeah nice artwork. Good concept. First I counted more than one room... but I hate it to rate a game by its theme. I love the idea and the gameplay very much. Good job.

Pepejson says ...
Dec 13, 2016 @ 11:28pm

Cool game, I like this graphic. Its quite hard to extinguish fire in later game and I think that house is too big, or player moves to slow

TurboCorp says ...
Dec 13, 2016 @ 11:48pm

This game is too adorable. I wish fire grew in random places, sort of broke the magic to see it was always in the same spots.

Oh, and the game starts you almost out of the house not yet knowing what's going on. Maybe spawning the player by the fireside would help linking gameplay and menu.

Good job!

NumNumDude says ...
Dec 14, 2016 @ 12:24am

Nice! Good art and gameplay. If you were to continue this game I think the fire should spread slower, you should have more health, and move faster. Most times I play I last only about two minutes.

TurboCorp says ...
Dec 14, 2016 @ 11:03am

I love games with multiple endings! Nice work!

josemwarrior says ...
Dec 14, 2016 @ 3:07pm

Nice game guys, I think the difficulty of the game is a bit high, and I would like a sound indication when the fire goes out. The music fits very well with the game environment! ;)

Ludipe says ...
Dec 15, 2016 @ 12:48am

It's a nice concept. Would play a more polished version of it.

Movement on this one was a bit too slow and frustrating; I believe being able to act faster and go from one place to another would make the overall experience more fun.

Congrats on completing it! :-)

Palarus says ...
Dec 15, 2016 @ 1:59pm

Lovely game! so cute! and some interesting levels! The collision don't seem to work 100% properly. But good work!

BubsyPoochies says ...
Dec 16, 2016 @ 2:22pm

Nice game guys! Art was super cute, controls very straightforward and music very fitting for the fire catastrophe. It would be cool if fires started at random places (maybe with a house map to indicate the place?) so it would provide a bit more of variety. In any case, I really enjoyed playing it, congrats on making this!

Nexus64 says ...
Dec 20, 2016 @ 11:24pm

The graphics look very good, but the gameplay feels a little clunky.
The character is slow, the fire spread too fast and is hard to know when the flames are really extinguished. Anyway, these are just balancing issues, the core game is well thought.

Buen juego, seguid así

Dec 21, 2016 @ 4:43pm

Fun game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/OCZRRN3xYEY

yuigoto says ...
Dec 24, 2016 @ 6:09pm

The concept is really good, though I feel that the fire spreads kinda too fast, and the player moves kinda too slow (well, I felt kinda slow :/).

The art is really well done, feels a bit like cutout animation, since it uses vector-based sprites. :P Really nice. The audio selection also is really good, really sets the mood for the game. :)

Controls work nice but, as I wrote above, movement is a tad slow, compared to the fire spread rate, though it can also be a challenging factor to the game, which isn't bad at all. ;) One thing I missed was being able to shoot diagonally. :P

Good Work! :D

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