Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by garywiss6 - Compo Entry

Some polygons demons have found a entrance to your dimension.

You have to "welcome" them and survive as long as possible.

I hope you enjoy it :)

Game made with Unity, Fruity Loops and Bfxr for sounds, Graphics Gale for some art.

Downloads and Links




FiloGC says ...
Dec 12, 2016 @ 3:28pm

The idea works really well, I think with a wider FoV and some tweaking to the speed of the player it could be a great minigame.

Quaternius says ...
Dec 12, 2016 @ 3:32pm

I REALLY liked it! The controls were amazing and the physics worked really well. The only problem i had is that sometimes i accidentally grabbed the box i had just thrown in mid air. The music gets a little bit tiring after a bit. I loved it.

timgarbos says ...
Dec 12, 2016 @ 5:20pm

It works. Some small problems with the physics. The best strategy seemed to just have the circle in front of you and run in to things, letting go for just a tiny bit to push them.

shillingburg says ...
Dec 12, 2016 @ 5:21pm

it's fun! Grabbing stuff feels a little slow so when theres a lot of enemies it gets really frantic, but other than that its a nice lil' thing

Dec 12, 2016 @ 5:42pm

I like the look of the edge shader and the music, the smooth movement of the ball and cube are quite cool in a way,but the controls do not feel that tight because of that

Dec 12, 2016 @ 6:02pm

Whao ! That sure was entertaining, I really enjoyed the gameplay, sending everything flying high in the room, taking object far from a distance to send it to the ennemies face. That was a great idea and it has been really well implemented ! :D

harusame says ...
Dec 12, 2016 @ 7:40pm

Wow, it's fun !
The concept works good, you can do a real great game with this idea ;)

Paradoxa42 says ...
Dec 12, 2016 @ 10:00pm

More mouse sensitivity but pretty cool

OldPeculier says ...
Dec 12, 2016 @ 10:01pm

Good fun! The controls feel slow but I think that may be part of the effect, part of the feel of this particular game. Very nice!

Xinelu says ...
Dec 12, 2016 @ 10:04pm

:P lol, i had some lag at the beggining but i wqas fun at all !! Good Job

piwicode says ...
Dec 12, 2016 @ 10:05pm

I like the music, and the fact that we have to use throwing weapons.
Surprisingly the game made me feel sick, maybe this is because there is no texture on the ground.
Throwing weapons is nice, and I like the shop too.
The fact that there are multiple kind of enemies makes the game more interesting.
Well done! and thanks for making this game.

Dec 13, 2016 @ 3:03pm

I think a health bar would be a good thing to have added, otherwise it's actually pretty fun!

erikiene says ...
Dec 13, 2016 @ 4:14pm

That was a fuuuun game! The shop hit me by surprise as well. Good work!

HUMANICS says ...
Dec 13, 2016 @ 7:09pm

nice physic shooter, well done!

StaNov says ...
Dec 13, 2016 @ 7:28pm

My favorite so far! Did you really make the music by yourself? It's pretty good :)

Great graphics, cool gameplay, a lot of content (the shop)!

Thanks for posting, I had some time playing it :)

Ariake81 says ...
Dec 13, 2016 @ 11:44pm

good music and really satisfying when you send the ball flying at the enemies

liquidmedia says ...
Dec 14, 2016 @ 12:47am

Good Game lot's of fun with the Unity physics I was able to break the FPS controller started walking on the walls Matrix style. and you can pick up the ball / block from anywhere in the room like a tractor beam.

Dec 14, 2016 @ 8:57pm

Another great soundtrack, liked it.

Dec 14, 2016 @ 9:02pm

Really great use of the tools you had. Proof that you don't need fancy graphics to have a good game :). It stopped working at wave 8 for me for some reason

TeamScripta says ...
Dec 14, 2016 @ 9:03pm

Loved the music and sound. The little pill enemies are cute!

Dec 14, 2016 @ 9:06pm

Great gameplay. Got to level 12 and no more spawned. Did i beat it?

Jusskarr says ...
Dec 15, 2016 @ 2:07am

It's a lot of fun! Simple but works really well. Only issue I ran into was some audio clipping in the later waves (>10) when there are a lot of enemies with sfx.

karlipoppins says ...
Dec 15, 2016 @ 7:50am

Really neat entry!! The concept is very simple and yet it's super fun and enjoyable. Loved the fact that you implemented a shop and powerups, sometimes I wish the cubes could move a little faster into my visor so that they can be thrown correctly. Simple sounds and music but effective. Great job!

Prospero says ...
Dec 15, 2016 @ 8:16pm

Very nice, probably the one I spent most time playing in this LD!

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