Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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The Chamber Crowd

by Elemental Zeal Games Studios - Jam Entry

Tilt and rotate the room to kill the red VIPs, but avoid killing the innocents.

Play in timed mode or endless mode.

Our entry for LD37


- Tilt the room with WASD or left stick
- Rotate/Zoom the camera with the mouse/IJKL or right stick
- ESC/Back to return to Main Menu

* We attempted to make a WebGL build but had technical difficulties unfortunately.
**Mac and Linux builds untested.

Downloads and Links




Uliana Galich says ...
Dec 13, 2016 @ 7:24pm

Great job on making a fun, challenging, and addictive game.

#gmdsgn says ...
Dec 15, 2016 @ 12:55am

Totally accurate crowd simulator.

HugoStudica says ...
Dec 15, 2016 @ 1:33am

Congratulations for your game, it is a unique idea. I just think its too hard, controlling the ball could improve a little, it will make the game better.

madlee says ...
Dec 15, 2016 @ 1:33am

Good job. This is a fun little arcade game! I couldn't get it to work with my gamepad for some reason, but it was still good with the old keyboard :)

ambocclusion says ...
Dec 15, 2016 @ 1:37am

Sounds give me a happy smile time. They was clack clack and I was he he. This game didn't have any graphix. Maybe it had 3? I had a fun anyway. :')

awesomerex says ...
Dec 15, 2016 @ 1:37am

I liked the sound effects and the concept. Reminded me of a reverse Katamari.

abezuska says ...
Dec 15, 2016 @ 1:37am

Reverse katamari, only without the bees!

Avocadosan says ...
Dec 15, 2016 @ 2:51am

It was very fun! I really liked the art!

captainskye says ...
Dec 15, 2016 @ 2:57am

Awesome! Very addictive

Dec 15, 2016 @ 3:00am

Fun game, and pretty tough. Encountered a bug where a red guy went out of the level and I couldn't finish the level. Nothing major. Overall, pretty satisfying. I love that little click noise when you run them down.

Galan says ...
Dec 15, 2016 @ 3:06am

That was cathartic, and fun! The sound effects were damned near perfect. Could actually make for a really good mobile title with some more polish.

Lukeryn says ...
Dec 15, 2016 @ 3:09am

Haha that was great! I like how they flopped around a bit after they got knocked over.

CIDeV says ...
Dec 15, 2016 @ 3:23am

Nice idea! Congrats!!!

Hexcolyte says ...
Dec 15, 2016 @ 3:30am

Hard and challenging! Good job!

Big Cow says ...
Dec 16, 2016 @ 10:20pm

Great take on the theme. Nice way of gamifying the room moving and hitting targets. I like the choice of the thin line around the models to give it style and the kind of chaotic katamari feel to it. Its quite tricky but managed to get a perfect score after 3 goes so im happy :) Cheers -RS

liquidmedia says ...
Dec 16, 2016 @ 11:48pm

Nice game fun to play even without the graphics being much good work for the LD Thanks

ACCBDD says ...
Dec 16, 2016 @ 11:49pm

Love the concept and it was pretty fun, but I feel like it would've been less confusing if the camera wasn't anchored on the ball. Fun game overall!

Diplodino says ...
Dec 17, 2016 @ 3:21pm

Nice idea, simple and a good way to play with physics. Good job :)

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