Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.
A science-fiction narrative game about a dangerous mission on another planet.
Team:
William David
Anne Laplantine
Morusque
Clément Duquesne (Spotline)
Made with Ink & Unity
Downloads and Links
Ratings
#16 | Mood(Jam) | 4.36 |
#83 | Graphics(Jam) | 4.38 |
#92 | Fun(Jam) | 3.84 |
#111 | Overall(Jam) | 3.88 |
#128 | Audio(Jam) | 3.76 |
#182 | Innovation(Jam) | 3.64 |
#263 | Humor(Jam) | 3.10 |
#614 | Theme(Jam) | 3.25 |
#826 | Coolness | 48% |
Comments
Awwnn such a cute art! Lovely story too. I could have some more in-game feedback for the player actions ;)
Great entry, fun with a great realization, maybe adding some more "obvious" feedback could be greater :D thanks
Didn't really get the ending part. Hope to have a better instruction. Cute graphic and starting idea :)
Wow, super mood.
The story is strong with a good background, characters are attaching.
Really cool game!
The game isn't perfect, more feedback would be appreciated indeed, bu those game mechanics are SO GOOD <3 <3 <3 <3 <3
When I have more time, I'm going to really explore this thing and see how complex it is. I guess I have to sleep for now. :)
Very good entry! It was really fun to explore branches of the narration
well i failed multiple times but it's a good entry! Wanted to note that my first go through, I didn't understand that I was selecting the people to go to sleep, not stay awake, so it was instant game over, and it wasn't initially clear that is what i had done.
Cool idea, buy maybe it's a little bit difficult to understand the concept.
If I were you, I was add some feedback to improve the game experience.
But afterall, good job guys!
Great game ... I really like the multiple options
And you story is great
Well done ! I'll play again some time to explore a bit the narrative branches.
This entry is pretty unique. As a fan of interactive stories I found it most rewarding. The dialogue is good and there are enough options to replay if a couple of times. There's an impressive amount of content here for a ludum dare game and the presentation, if simple, is really polished and goes along perfectly with the concept. The one room theme is brilliantly achieved in this one. Congratulations on making this, spent a good amount of time on it :)
interesting game. was hard to tell if I was doing anything correctly. nice game.
This game just amazing. Thanks, folks, it's one the best games I played in this LD.
Your game had the best mood of everything I played so far. The music gave the whole atmosphere of not being sure whether the mission is of any value that slightly off edge. The actions of the crew felt meaningful, and I really wanted to play along. However, the ending felt hastily assembled and did not do justice to your game.
Overall: great entry!
Lots of dialog and choices and branching paths made for good replay value. The art was clean and effective. The music was quite haunting and definitely made the mission feel like a hopeless one!
I couldn't figure out how to get good results in terms of a food source... and I feel like eating the Azotean is generally frowned upon... I reached the end a few times but I don't feel like I was able to get any good endings there either. I wanna try so hard to get a happy ending, but I must be clicking the wrong things in the wrong order!
I'll figure this out someday... Kept me hooked for a while though! Great game! :)
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Very cool entry. I enjoyed the story very much, although I didn't finish it. Makes me want to retry and get through a second time. I didn't realize at first that you have to freeze more than one person at a time to keep them alive longer so everyone died when I met the lichen people.