Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Where People Once Were

by brettkercher - Jam Entry

"I have watched these hills for travelers, this is the first in many seasons.
People lived here once. They worshiped me. Now, I am almost forgotten.
The heat of life gives me strength. I will help this traveler. He will need it...

there is danger afoot."

In a secluded area, there resides one room long forgotten. In our game, you play as the God who was once worshiped there. Issue orders to the weary traveler who stumbled upon your temple in order to gather resources, and restore it to its former glory.

This is the first Ludum Dare the two of us have participated in, hope you enjoy our game!

Brett Kercher - Programming
Andrew Kercher - Art and Programming

Downloads and Links




Uliana Galich says ...
Dec 13, 2016 @ 7:29pm

It's like a Mario+7 days to die
Interesting project,liked it

Yvanor says ...
Dec 14, 2016 @ 1:49pm

Looks like a good game, it has a good story and a nice gameplay concept, but it's too long, I can't manage to get enough materials to craft stuff, and I found the tool's lifespan too short, one day seems too short when we have to get more than two or three materials. If the progress would be balanced, it would definitely be a great game. Good job !

BUNN1E5 says ...
Dec 16, 2016 @ 6:53am

I have to agree with Yvanor the game just takes too long. I can get 3 or 4 materials at most in a day. Looks great though.

bigoss73 says ...
Dec 17, 2016 @ 12:26pm

Yeah it takes too long to gather materials, you should make the outside larger (for example add a forest or something that the player can go to) and put more resources in the area you've added.

Jan 2, 2017 @ 5:11pm

Interesting concept and i love the art. It will require some balancing to make it really enjoyable though. I would like to see this game fully developed.

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