Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Mechaxolotl Rampage

by TeamAxolotl - Jam Entry

Controls and gameplay:

Move with WASD, ZQSD or arrow keys.
Interact with space bar, E or left control.

- You have to refill water by holding down any interaction button next to the water device.
- You can move faster to increase your score multiplier by holding down any interaction button next to the pumping machine.
- Killing humans with the gatling turret grants 10 times more points.
- You can keep the umbrella open by holding down the action key.

Story (kind of):

King Axolotl wants all humans dead, and he's got a army of giant-walking-grounded-submarine-robot ready to fullfill his biggest wishes.

Tools used :
Game Maker, Photoshop, Spine and Audacity

Credits: Team Axolotl

- Programing : Félix Pinchon (Hyuto Games)
- Art : Julien "Bernik" Cabezas
- Music & additional art: Cédric "Boxscape !" Bagein

Special thanks to Margaux Kempf for game ideas, Lila Grimaldi for feedback, and Mathieu Taybi for the name of the game.

Downloads and Links


Ratings

#69Fun(Jam)3.91
#79Graphics(Jam)4.39
#87Audio(Jam)3.88
#125Overall(Jam)3.86
#149Mood(Jam)3.81
#157Humor(Jam)3.44
#173Innovation(Jam)3.67
#309Theme(Jam)3.81
#893Coolness46%

Comments

Dec 13, 2016 @ 5:45pm

I liked the pink one! A+

Davision says ...
Dec 13, 2016 @ 6:48pm

It has lot of style and charme but the theme with one room is a bit of a stretch and I feel look the moving around to do the actions is more of a annoyance then fun. Otherwise the mechanics are cool, I just feel with different controls it could be much better.

PolygonTeam says ...
Dec 13, 2016 @ 6:55pm

nice art and interesting idea!

Jungle says ...
Dec 13, 2016 @ 7:09pm

Honestly, one of best i've seen in LD#37. Innovation 5/5, fits theme with much creativity (one room is the tank from inside). Challenging game, graphs and audio very good too!! 5/5 overall

Piscythe says ...
Dec 13, 2016 @ 7:20pm

Oh my god this is amazing. The actual gameplay is fairly tricky because it's so easy for one thing to go wrong while you're busy fixing another, especially when the cannon and umbrella require such good timing. Still, the music is a perfect fit, the graphics are very well done, and this is easily the funniest thing I've seen this LD.

Personal Best: 16587 on attempt 2. Also, did someone on the dev team read Karl Capek's War With the Newts?

Dec 13, 2016 @ 7:48pm

Nice one! The animations look so cool! ^-^

Dec 13, 2016 @ 8:52pm

Guess ~17.000 is enough to have experienced the game. Pretty cool! Would like to see more like this. And the Graphics are really lovely :)

slovakyan says ...
Dec 13, 2016 @ 8:55pm

Looks cool! Really good art and idea. Keep up the good work :)

Dec 13, 2016 @ 10:11pm

Awesome mechanics! I liked the indirct control concept. And the graphics are pretty.
Though it was a bit unclear to me what items I can interact with. Perhaps you could highlight hem in some way.

slimabob says ...
Dec 13, 2016 @ 11:50pm

Amazing!! I loved the panicked gameplay of trying to manage all your different pieces of equipment, and the art style is great.

My best score was 16975, and I think this is one game that I'm going to keep installed and playing long after the event is over.

Uliana Galich says ...
Dec 14, 2016 @ 1:15pm

Congrats!!! Nice game.

trodrigues says ...
Dec 15, 2016 @ 6:13pm

Very nice game, really liked the arts, but can be more dificult.

harusame says ...
Dec 15, 2016 @ 6:22pm

Wow it's fun ! Music and art art really good, nice job team :)

My best score : 13500

JOrbits says ...
Dec 15, 2016 @ 7:59pm

Very cool game!

HotByteDog says ...
Dec 15, 2016 @ 8:10pm

Great southparkish Design concept.
The poor humans seemed only to be dancing to the coal beat.
15000 something - damn, I nearly have beaten the dev :-)

Zarkonnen says ...
Dec 15, 2016 @ 8:39pm

Amazing weird-ass graphics. I won't rate it because I'm running it under Wine and the controls don't work. :P

jeroenwimmers says ...
Dec 15, 2016 @ 8:53pm

was hooked right from the beginning. really good music. gameplay took me while to figure out, but got it. then it seemed I could only destroy tanks and helicopters?

Weeping Rupee says ...
Dec 15, 2016 @ 11:28pm

This is one of the most fully realized games I've seen so far this LD. Excellent work; especially to your artist. The whole concept is just so great-- I actually wish it was two player so I could play it with my kid (Lovers in a Dangerous Spacetime is a little to complex for him but this is beautifully straightforward). The title, how you used the theme, the actual gameplay all super fun.

I have no notes except that I wish there was some kind of end state or progression in the background. The other invading mechs are a great touch but I wish we were maybe getting closer and closer to like a Pentagon or White House or something.

I also thought you could maybe do some cool stuff with the water level affecting exactly what weapons you had access to (maybe you cant get above where the water level is)

These are just minor nit picks though, GREAT game.

David Cookie says ...
Dec 15, 2016 @ 11:52pm

One of the best games I've played so far, very polished in every aspects! Congrats to all of you :)

BeardyBard says ...
Dec 16, 2016 @ 2:13am

That's just pure awesomeness!
It would be cool too if player could just press a key (like 1 for umbrella, 2 for cannon, etc) to send his fish at certain locations of Mechaxolotl.

PeachTreeOath says ...
Dec 16, 2016 @ 3:37am

Great execution but I couldn't help but draw parallels to Dangerous Spacetime. 1 extra mechanic probably could've shaken things up.

JoeProgram says ...
Dec 16, 2016 @ 4:27am

Really nice! Reminded me of Lovers in a Dangerous Spacetime, but the addition of the water mechanic was a nice touch. Great humor with the battle umbrella and pump system. Personal Best: 18283 - pretty close!

Ygogo says ...
Dec 16, 2016 @ 10:14am

Cool game. Graphics, gameplay, music - everything's really nice. But I think you'd better to highlight objects what you can interact with. I didn't notice all of them at first :) For example, it needs few deaths to understand that you can do to second floor, etc.

Dec 17, 2016 @ 12:02am

This was cool, nice take on the theme. Loved the art style, good job!

Dec 18, 2016 @ 12:22pm

Very nice game !

panurge says ...
Dec 19, 2016 @ 11:04am

19,251!!! My favourite so far this jam, I think. Loved the mechanics, the visuals, the audio, the premise. The whole thing was very polished and very enjoyable to play. Thanks!

Notester says ...
Dec 19, 2016 @ 12:22pm

Heh, I've always liked the idea of a game where you control a machine by moving around inside it, activating stuff. c: Nice game!

barkergames says ...
Dec 20, 2016 @ 1:10am

Wow, I really liked this one. Very simple, yet fun!
The music really played into the mood, I love it.
Great job!

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