Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Triskaidekaphobia

by Otso Turpeinen - Jam Entry

This room is not a happy place.

Uses unity default inputs. (so you can play with controller if you want to)
[W,A,S,D] or [Arrow Keys] to move.
[Mouse1] or [Space] to interact.
[Mouse2] or [Shift] to look at.

This was my first time doing this type of "queued" movement. It turned out better than I thought.

NOTE: The particles are bit messed up in WebGL version (because Unity doesn't handle them correctly on conversion).

Downloads and Links


Ratings

Coolness67%
#74Mood(Jam)4.00
#260Audio(Jam)3.40
#386Theme(Jam)3.68
#449Graphics(Jam)3.48
#490Innovation(Jam)3.03
#526Overall(Jam)3.23
#572Humor(Jam)2.19
#749Fun(Jam)2.61

Comments

wujood says ...
Dec 12, 2016 @ 11:54pm

Those little jump scares everytime you see a new face are hardcore. I bet you get used to it but overall it makes a great thrilling mood.

Jacob Peltola says ...
Dec 12, 2016 @ 11:54pm

Indeed a scary room, angled movement feels weird but so was this game.. Great job!

Potato Dog says ...
Dec 13, 2016 @ 12:31am

The wooden board people idea is cool!

xclementx says ...
Dec 13, 2016 @ 12:31am

Really nice atmosphere ! Well done.

Dec 13, 2016 @ 12:36am

Cool. I love the overall vibe and the graphics style. The controls were a bit frustrating for me, something about how the isometrics lined up with the arrows, I kept pushing in the wrong direction, but that's probably just me.

Lucas Knutson says ...
Dec 13, 2016 @ 2:59am

Creepy

arzi says ...
Dec 13, 2016 @ 3:14pm

The concept is fun and original! Good work!

Spab says ...
Dec 13, 2016 @ 3:30pm

Very chilling experience! The Audio really set the spooky atmosphere.

crazya says ...
Dec 14, 2016 @ 1:59am

Great use of style

Dec 14, 2016 @ 2:01am

I really liked the mood, and the flashlight lighting things up. Pretty cool! I wanted to look up an FAQ to figure out what to do!

TeamScripta says ...
Dec 14, 2016 @ 8:59pm

I love the lights being the eyes. so creepy!

Mieeh says ...
Dec 14, 2016 @ 9:04pm

Great mood! Unique look overall.
Great job.

Dec 14, 2016 @ 9:09pm

That was a nice take on theme, you've nailed the scary and troubling mood perfectly. The controls were a disappointment, sorry. Movement can't be aborted when queued, and slow step by step walking around becomes tedious even though it serves the narrative well.

Gamechoy says ...
Dec 15, 2016 @ 9:10pm

Controls were a little confusing, other than that a nice entry.

Dec 15, 2016 @ 9:20pm

Very nice on the visual and audio fronts. Character designs were wicked cool.

Dec 18, 2016 @ 5:22pm

Very nice use of light and shadow.
I'm not sure if I clicked with the controls, which felt very rogue like (as in everything moved when I moved 'turn based')... but I'm not sure what would have worked better. Maybe a click to move?

Dec 19, 2016 @ 2:48pm

I liked the style of this one, even though I had trouble figuring out what I was doing, and what was killing me. I might have been a bit too friendly with the characters, though. The fact that the light doesn't seem to reach the spaces in front of you when facing downwards is a bit of an issue, and I can't say I was fond of the programmed actions either, but I did enjoy this game overall

Dec 21, 2016 @ 4:43pm

Interesting game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/OCZRRN3xYEY

RGB Games says ...
Jan 1, 2017 @ 2:32am

Great start! I absolutely love the atmosphere and the characters you've created, it leaves me with a lot of questions. The movement system takes a little getting used to, but overall it was a really solid experience!

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