Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by valax321 - Jam Entry

​​Reach the top of a shopping mall atrium by jumping between timelines to forge a path to the top. Use your wall running and mantling abilities to run on construction equipment, advertisements and air ducts in this first-person platformer.

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naivehawk says ...
Dec 13, 2016 @ 7:26pm

Really nice level, couldn't get past the wallrunning tutorial, had a bit of a hard time figuring out when to switch time the second time i was supposed to. Wallruns work well everywhere except the plywood you're supposed to climb.

hijomo says ...
Dec 18, 2016 @ 12:40am

nice controls, I like the idea. I couldn't get past the jumping on the add part. I would like a bit of a shallower learning curve. the mechanics are there. I liked how the camera reacted.

Linear says ...
Dec 22, 2016 @ 6:33am

Nice work! Massive points for innovation, the concept was very unique and you guys pulled off the actual Parkour mechanic pretty well. There were a few lingering control issues, but nothing to complain much about since it rightfully takes ages to tweak motion.

Played around in your code a bit, and it's definitely cool to see someone write their own player controller script.

Overall you guys did a lot of things right but the outside ground texture is the work of a madman.

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