Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Kill that Robot

by Chorlo - Compo Entry

First game ever made. Done with phaser JS.
To shoot, press space.
Code available in Github:

Downloads and Links




Dec 13, 2016 @ 5:15pm

Good try mate. Not bad for a first project. If you die but keep hitting space you keep firing so you can kill the robot even dead. Also the fruits die if you shoot at them, and the enemy life is sooooooooo high. Keep working ;)

tylerraz says ...
Dec 14, 2016 @ 6:07am

Platform alignment forces you to jump in and out, so I liked that. It's simple but challenging. Get the watermelons working/spawning in later and it'd be alright.

sanojian says ...
Dec 14, 2016 @ 10:49am

Good job for a first game. A couple of small problems like you can still shoot after you die.

BUNN1E5 says ...
Dec 16, 2016 @ 4:23am

Nice job! Just reduce the amount of enemy heath.

Chorlo says ...
Dec 16, 2016 @ 8:41am

Thanks to all, I will do my best for the next game!

eruiz00 says ...
Dec 17, 2016 @ 4:31pm

Interesting concept... remember that wall on 1st screen of arcade castlevania (1988). The difference is the music. Well done!!!

Dec 25, 2016 @ 11:05pm

Congratulations on your first game! Good job using Phaser, it runs very smoothly on my old machine. You have keep firing for three minutes to kill the robot. Did you ever complete the game?

sP0CkEr2 says ...
Dec 31, 2016 @ 6:40am

that enemy had a lot of health

KadaDev says ...
Jan 2, 2017 @ 3:01pm

Very hard enemy, there are some bugs but you are getting there nice for a first game!

Jan 2, 2017 @ 4:39pm

Nice work!

kato9 says ...
Jan 2, 2017 @ 4:46pm

Cool, very nice for a first game. That robot has maybe a tad too much health, but the mechanics overall are pretty solid.

Chorlo says ...
Jan 5, 2017 @ 9:16am

Thanks to everyone! Nope, I won't complete the game. Now I'm working on my second!

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