Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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The One Room

by thegamer1123211 - Jam Entry

You wake up in a strange, dark room, you have nothing except your sword.
You try to escape, but you fail...

There are monsters.

F/Left Shift - Attack
Scroll - Switch Weapon
Space - Jump
WASD/Arrow Keys - Move;


There is one bug thet when you unlock a new weapon, the selection box is active at first, to fix this,
just switch weapon ( with the scrollwheel ) twice and it will be fixed, sorry for not having time to fix this...

Also, sorry for not adding a volume slider anywhere. You will just have to change your system sound. Sorry! :(

Downloads and Links




Doomdad says ...
Dec 13, 2016 @ 3:48pm

Really liked the idea of getting new weapons after killing a bunch of randomly spawned enemies. Some sort of score system or anything that could have given the feel of accomplishment after you die would have been good. Other than that, great game!

Dec 14, 2016 @ 4:08am

It was fun to kill monsters, but I had trouble lining up the hit boxes some times.

Darenn says ...
Jan 1, 2017 @ 11:53am

Good job ! I liked a lot the music.

maxim says ...
Jan 1, 2017 @ 12:44pm

I was surprised to see such a unique combat system. It obviously needs lots of work but see a lot of potential here. I especially like the way you can fight hordes by timing your dashes. Vertical combat feels very awkward however.

Almax27 says ...
Jan 1, 2017 @ 4:53pm

Well implemented and genuinely fun, but unfortunately lacked a goal which left the game-play unfulfilling.

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