Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Luhacked and slash

by xlambein - Compo Entry

This project is not finished, and it will probably never be. I wasn't very inspired by the theme, it was my first LD, and I had never used Lua and the LÖVE game engine. Needless to say, this was a bad decision :D Anyway, I still had fun making this game, but it's not really playable.

If you still want to try it out, you'll need LÖVE ( installed. Just cd to the root and type:

$ love src

In this game, you play a character in a Hack'n'Slash who can attack enemies and place crates on the ground. If you click on a spot and the character can reach it, it will go there, breaking crates on the way if needed. The same goes for enemies, who will chase you. They spawn from invisible entities on the map. Also, if dying isn't your thing, you can heal with `e`. That's about it!

Downloads and Links




Artsicle says ...
Dec 12, 2016 @ 7:29pm

Great idea!

dlweatherhead says ...
Dec 12, 2016 @ 7:45pm

Pity it wasn't finished, would've liked to try it.

barning says ...
Dec 12, 2016 @ 7:46pm

A compiled version would be nice.

gene-z says ...
Dec 12, 2016 @ 9:00pm

Well done, nice concept

rburema says ...
Dec 30, 2016 @ 8:35am

Hi! I'd strongly advice you to read this page:
It's a bit of a hassle to get it to work on Windows otherwise (because love doesn't by default add itself to your PATH). Since you wouldn't be changing the game itself, and you did technically have it up in it's current state during submission hour, I /think/ it's still allowed under the rules?

(Funny you should find yourself in the exact same cirumstances as I was during #32, though!)

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