Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by cambryx - Jam Entry

Just kill everything that moves!

You are the best insect killer on this planet. You're the only person who can chase down even the tiniest of insects due to your special, unique and absolutely powerful shrinking suit. Today you have to kill all the insects in Mrs. Buggie's beautyful kitchen.

Use W,A,S,D to move elegantly through the room and use SHIFT to run like Usain Bolt!

Use your MOUSE to point your weapons at those pesky little monsters and to kill them.

Complete levels to get better weapons, collect usefull items and free Mrs. Buggie's kitchen of those creatures.

This game was our first Ludum Dare game and was created by Magnus Menger and Felix Schulz in 48h.

Downloads and Links




Tilemapping says ...
Dec 12, 2016 @ 9:20pm

Looks nice and the variety of levels and guns is cool, it gets really intense a few rooms in :D

DeathBySnail says ...
Dec 13, 2016 @ 3:56pm

Really lovely voxelly artstyle. Could do with more variation of enemies (rather than just an increase in size - or does that come later? I only got up to the AK47). Found a tactic to just find an open space at a corner and let rip.

morrilet says ...
Dec 13, 2016 @ 3:58pm

Okay, this game was SO much fun. I love it. I made it to the automatic shotgun and fell off a ledge. 10/10 would replay. My only bit of criticism is that I wish there was more feedback. It took me a couple of rooms to find the health in the corner of the screen, and killing the spiders was a little anti-climactic in the first level or two. Still though, this was great. Nice work!

kd7uiy says ...
Dec 13, 2016 @ 4:03pm

Nice game overall. I found there are spots the player can go that the spiders can't which makes things a bit easier than I suspect you intend.

Dec 13, 2016 @ 5:03pm

Nice looks, and very enjoyable variation on the theme. A bit on the difficult side for me, I wasn't able to make it very far. Enemy corpses or some kind of persistance would go a long way for the game feel, I think. Enemies on the fast side.

bigoss73 says ...
Dec 13, 2016 @ 5:04pm

Hey, just wanted to let you know that if you stand next to a wall and let a bunch of spiders bunch up on you they will push you through that wall. You should really fix this ASAP.

BubsyPoochies says ...
Dec 13, 2016 @ 5:07pm

I'm gonna have nightmares this night. I really hate that fucking spiders! I like the voxels. I think that it can improve a lot if you work a bit more in the game feel. Great job!

Tutti Ankka says ...
Dec 13, 2016 @ 6:09pm

Very interesting concept, I like it. Music was very fitting too. Good entry!

Uliana Galich says ...
Dec 14, 2016 @ 9:38am

Nice voxel art, i think You can do a big project From this game,and may be soon i will see it în steam
Good luck

sudojess says ...
Dec 14, 2016 @ 9:42am

Good variety of weapons! I didn't seem to have a health bar though, and it was a bit easy. Loved the graphics.

nikitapash says ...
Dec 14, 2016 @ 9:53am

Great idea, cool graphics

Quetzakol says ...
Dec 14, 2016 @ 10:16am

Very nice ! I love the artstyle and the idea, although I wish you would move freely in the entire room instead of moving after a new level only.

I found it too difficult though, the only chance I had to beat the first level was to stay on a corner because the spiders are so fast that you never see them coming when they are behind you :/

But overall it works pretty well and is really well done :) !

rainssong says ...
Dec 14, 2016 @ 11:43am

It's chanllenging

Pandanymous says ...
Dec 14, 2016 @ 11:53am

Nice and fun !

Dec 15, 2016 @ 1:19am

I really wish the spiders were placed in specific places and you had to explore and find them. The random spawning got very frustrating because i would be shooting at a large group and a bunch of them would spawn right behind me. The different weapons were fun and i really like the idea. It would be cool to see some flying insects for enemy variation. Nice job!

imphenzia says ...
Dec 16, 2016 @ 6:52pm

I like the graphics and clever to just shrink the characters to make the room into an entire level =) Unfortunately I couldn't play so well because I desperately need Invert-Y axis for mouse from 20 years of FPS gaming.

DOXM says ...
Dec 17, 2016 @ 11:15am

My game uses this voxel art style too! Cool!

phoenix1987 says ...
Dec 23, 2016 @ 1:55am

Well I'm going to sleep great tonight and not imagine things crawling all over me.

It was a fanstic game, loved the sound effects, the art style was fantastic, A health bar would be nice to see, moire enemies and would be cool if you keep developing. 5/5 would play again. Great job

arputikos says ...
Dec 23, 2016 @ 8:47am

I like your voxel art, very good. Nice gameplay. Maybe shot could be better, some particles, muzzle flare etc... Anyway I like it :)

automatonvx says ...
Dec 31, 2016 @ 9:29pm

Nice artwork, some better effect when killing the spiders would have made it more satisfying and they were a bit relentless running straight for you all the time, and after dying I would have liked to restart on the same level, but overall good job I enjoyed it.

Darenn says ...
Jan 1, 2017 @ 5:14pm

Good job on graphics ! I think a checkpoint between levels could be a good idea ;) Keep creating games !

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