Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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What's Inside?

by MissKraya - Jam Entry

Short horror/psychological thriller created for Ludum Dare 37.

The ending was rushed and the narrative contrived but we're happy with it.

This is our first Ludum Dare project and we hope to do many more!

Performance improvements and bug fixes in the coming days.

The Team:

Hannah Crawford - Project Lead & Programming
Joey Clover - Programming
Reace Black - Audio Engineering & Score
Christopher Boyton - Environment Artist
Tomás Banzas Illa - Environment Artist

Downloads and Links




Artsicle says ...
Dec 13, 2016 @ 11:32am

I hope its something good inside

Almax27 says ...
Dec 13, 2016 @ 1:57pm

Couldn't work out what to do after getting the hammer :( Wonderful atmosphere though and post effects are spot on

xiaolee92 says ...
Dec 13, 2016 @ 2:08pm

Seems pretty and has a very creepy atmosphere. Would like to explore more but I can't seem to figure out the combination to the locker.

skorpyo says ...
Dec 13, 2016 @ 2:11pm

Amazing atmosphere! It's the most i like in games

Dec 13, 2016 @ 5:50pm

Solid horror experience. A bit short but very well done. :)

Haddy22 says ...
Dec 13, 2016 @ 6:17pm

Great job creating a spoopy atmosphere- the sounds especially made me have goose-bumps. Great little game with some clever puzzles. Impressive jam entry!

Gamepopper says ...
Dec 14, 2016 @ 1:38pm

Very atmospheric, although it's extremely laggy on my computer and the noise effect is really distracting. Despite that, there is something amusing about being able to lift a full bed mattress over your head.

Dec 14, 2016 @ 4:07pm

Was afraid to get a screamer...

Nice game and nice ending :)

Dec 14, 2016 @ 10:50pm

Great work. Really nice graphics (I love whatever post-processing it is that you're doing), and good atmosphere overall.

Michalidis says ...
Dec 15, 2016 @ 12:30am

I played this after midnight... sleep is for the weak anyway...

the ambience and sounds really made the chills crawl down my spine and I had a few scares during that (when I thought the plant was actually a person bent over)

The game made me paranoid which is always a good sign about horror games and even though you claim the ending was rushed, it had a very nice thought in it and I appreciated it a lot :)

Graphics of the game were awesome as well even though I thought somebody had a ketchup fight in the last room :D

Great job - rating you highly :)

ambocclusion says ...
Dec 15, 2016 @ 1:48am

found the hammer and could not continue because i hit my head

awesomerex says ...
Dec 15, 2016 @ 1:48am

I found the hammer but didn't know what to do with it. Really great mood!

davisan says ...
Dec 15, 2016 @ 2:59pm

Solid game! I liked the art direction, the level design is interesting and hs great sounds! Nice job!

thesinglot says ...
Dec 16, 2016 @ 10:49am

Great job

DeathBySnail says ...
Dec 16, 2016 @ 12:10pm

Well done, this was awesome.

Phil Strahl says ...
Dec 17, 2016 @ 2:38am

Amazing what moody an experience you crafted in the given time, especially sound design and the environment art seem pretty final already. At first, I found the shader effects a bit distracting, but after a while, I didn't notice them anymore, it felt like I was just a little bit impaired. Very much liked the door in the wall, I might steal this! Unfortunately, I couldn't open the locker despite all the clues I had gathered, cause I really need closure now ;) So yeah, I enjoyed it very much, lovely experience -- thank you!

iamkraya says ...
Dec 17, 2016 @ 2:57am

Hey Phil, there are plenty of walkthroughs that will contain spoilers if you want that combination! Thanks a lot for your kind words! - Joey

DOXM says ...
Dec 17, 2016 @ 8:14am

I like the atmosphere and the creepy music, but I can't figure out what to do..

Tygrak says ...
Dec 17, 2016 @ 2:30pm

Cool graphics, awesome post processing, it took me a while to know if the locker goes from 0 or from 1. The way how the red popped is really awesome!

Stending says ...
Dec 17, 2016 @ 2:34pm

Great game, the atmosphere work very well,awesome job on the visual and audio
it's impressive what the whole team was able to pull out in such a short time, and i like what you did with the theme
One of my favorite entry

Pyrofoux says ...
Dec 17, 2016 @ 3:42pm

Nicely executed an very intriguing !

jusw85 says ...
Dec 18, 2016 @ 5:59pm

This was amazing!
I got stuck for a little while, but eventually completed it.
The atmosphere was what sucked me in.
Gameplay wise, similar to the Amnesia titles which is perfectly fine.

NUEBO MUNDO says ...
Dec 19, 2016 @ 1:17am

Was expecting a screamer almost the whole game hahaha

Awesome entry, you went for the psicological terror route and nailed it.

Tifu says ...
Dec 19, 2016 @ 12:48pm

The lighting effect hurt my eyes x_x
Good job though, getting the crowbar seemed odd solution, and it seems weird you can't even try to open the drawer in the first room. The same/similar room becoming more chaotic is a good mood increase D

doppelgunner says ...
Jan 1, 2017 @ 7:54am

Too many rooms haha

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