Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Javascript Battle Bots

by asemahle - Jam Entry

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** Jam version of the game is incomplete + untested. Post-Jam Coming Soon **
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Write Javascript Code in the editor. Use the 'input' object to inform your bot about the world, and the 'output' object to tell your bot what to do.

Challenge other people's bots using the Free Play mode.

If you make a good bot, click "Get Link" and share it!

Downloads and Links


Ratings

#1798Coolness0%

Comments

Schrunkin says ...
Dec 13, 2016 @ 11:07am

I have been trying to understand the UI for ten minutes and I am afraid I will have to give up. I truly liked the concept and your idea of having modules and savable bots, but I could simply not make my JS code do what i wanted :( I will check back later to see if you have added some more tutorial :)

Artsicle says ...
Dec 13, 2016 @ 11:32am

Cool

giordanno92 says ...
Dec 28, 2016 @ 5:34pm

It's an interesting concept you got here. I just couldn't get pass the second arena because I wasn't able to make my robot turn or move at all. I liked the idea, but the leaning curve in game is too high and only programmers will be able to do something with it. If you worked on a tutorial level that could explain how to do simple stuff( like shooting and moving) it would certainly increase the public for your game!

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