Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Guard

by Pie-Tras - Compo Entry

You are a guard for the kingdoms lands in the west. Goblins will try to get across the area which you are watching over. You must catch them before they get to the other side of the screen. You are confined to one plot of land (one room).
Unfortunately it is very dark and you must find the Goblin before it passes by unseen.
-Use AWSD to move and space to enlarge the light circle.
-Getting your score to 10 will refill the time you have with the larger light circle.

Downloads and Links


Ratings

#1798Coolness0%

Comments

Mieeh says ...
Dec 12, 2016 @ 3:17pm

Computer won't let me launch it because it thinks it's a virus.
I'd suggest making it a program file instead of a .jar

Leeman says ...
Dec 12, 2016 @ 3:45pm

If the controls would be a bit smoother I'd may enjoy it more. You either have to spam WASD or you have to live with the fact that he moves a pixel, then waits two seconds before continueing to move if you hold the button. Besides that it looks like a interesting game

Pie-Tras says ...
Dec 12, 2016 @ 6:33pm

Ok, thanks for the feedback.

Eggplant says ...
Dec 17, 2016 @ 4:16am

Good job on completing Ludum Dare! As a fellow Java developer (using the standard libs) the jerky movement can be fixed by using a velocity variable, and telling the player to move the velocity variable's amount every update cycle. I liked the art and the music. The game was very simple, but looked good. It would be cool if you increased the difficulty gradually somehow, like make the goblins move slightly faster or have more than one at a time.

Pie-Tras says ...
Dec 18, 2016 @ 4:00am

Thanks, that will help in the future.

Zirrrus says ...
Jan 2, 2017 @ 3:00pm

The stuttery movement made the game very difficult. But with "normal" movement it might have been too easy...

Having a limited amount of brighter light was a neat idea. I learned my lesson from being so generous with it early on.

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