Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

Back to Browse Entries

Ludum Dare 37

by maxpostnikov - Compo Entry

My first Ludum Dare game ever.
Managed to done gameplay only, so art is pretty abstract circles and no sounds/music.

Some instructions:
- Move mouse holding LMB to move shell bubble.
- Collect blue bubbles - this will increase shell size and make score.
- Avoid red bubbles - they will explode and decrease shell size.
- Also shell will self decrease on timer (which is below).
- Keep shell size above minimal as long as you can.

Downloads and Links


Ratings

#314Overall3.27
#386Fun3.00
#608Theme2.27
#1798Coolness0%

Comments

Sublustris says ...
Dec 12, 2016 @ 9:00am

Very well for the first one!

karlipoppins says ...
Dec 15, 2016 @ 7:27am

Very cool little game. Tough to keep a manageable size, I really like the concept of discovering the color at the last moment. It would be really interesting to see what you come up with with more than 2 colors, maybe some bonus spheres or something. Good job

Dec 15, 2016 @ 6:39pm

1249 :)
Just not sure how the room theme applies.

Jan 2, 2017 @ 3:06pm

Very cool original idea.

Tommy says ...
Jan 2, 2017 @ 5:18pm

Great job, nice game! I'll just think about increasing the difficulty after a while, otherwise you can keep on playing for a long time without losing.

Paul Sinnett says ...
Jan 2, 2017 @ 5:52pm

Good idea. I had fun playing. Some ambient audio might enhance the mood a bit.

You must sign in to comment.


[cache: storing page]