Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by SpaceRelated - Compo Entry

In this game, you play as Hephaestus, a blacksmith who lives in a cave. You can't fight, or even leave because of your bum leg, but you are determined to leave a mark on history. By giving out magical (or cursed) items, you can turn the tide of the wars, outfit characters for daring fights, and even influence their behavior.

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PaidGEEK says ...
Dec 12, 2016 @ 4:55am

Good writing. Game itself suits the theme quite well. Graphics are a little too simple, item in hand doesn't change much.

ZQMony says ...
Dec 12, 2016 @ 5:52am

Cool game and a unique concept. Nice job.

Xinelu says ...
Dec 12, 2016 @ 5:56am

I will only recommend one thing here, the texts are too close to each other give more space =( is hard to head! Anyway i really like ur entry 5/5 !!

jcmonkey says ...
Dec 12, 2016 @ 7:41am

would like a full screen mode option, the game was interesting, and an option to quiet the sound too. :)

gurkan96 says ...
Dec 12, 2016 @ 7:54am

didnt really get how to play needed better instructions nice writing and music do

MrEvilGuy says ...
Dec 12, 2016 @ 8:09am

The idea is really cool. Like another commentator, I found it a bit confusing about what was going on, but at the same time it was almost too simple! Nice music too.

kidando says ...
Dec 12, 2016 @ 8:31am

I felt like I was employed again. But awesome entry :)

zeoxo says ...
Dec 12, 2016 @ 3:49pm

Wish I could enlarge the window, but overall I love the concept and game play! nice job!

peterthehe says ...
Dec 15, 2016 @ 6:01am

A solid entry. As a Classicist I totally rate the plot.

Quetzakol says ...
Dec 17, 2016 @ 9:15am

Great game ! Not really easy to understand what you have to do though, but the idea is really original and the music is very nice.

ijzm says ...
Jan 2, 2017 @ 12:59am

Like others say, the graphics are a little on the small side. It's also a bit much text to read, but the writing itself seems quite well done. It's fun to mix and match different combinations but I wish it was easier to refer to each of the fighters' personalities. I just found it harder to manipulate the battles, as the game expects you to do. I'm not really sure if there is a way to complete the game either, or if the soldiers just keep fighting for eternity.

As for the music, according to my sister, "it sounds like Christmas music!" :P Could use some sound effects.


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