Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.


LD37 - ED:Avatar Shooter
Story:
Evil commanders are trying to bring UAs to our station = our room. You have to shoot them down, but take care not to hit one of us :-)
Why this:
I'm an Elite Dangerous gamer and i love this game like it's predecessors.
Inspired by the view in front of my space ship, which i'm consuming too much, and ongoing war in galaxy i had the idea of killing our enemies in our station.
Blue or red. You decide! Intended was that you shoot the red ones and get 200 points and a penalty of -500 if you hit a blue one.
But, if you like you can try to make as much negative points as possible.
I do a bit of coding around ED but this time i wanted to join LD and build this little, simple game
I made it as simple as possible and we enjoy playing it. It just took about 6-8 hours. Most of the time was needed for searching avatars in youtube/forums/databases and resizing them.
The code is commented but not very nice. Most of it is just copy&paste from MDN
Used Tools:
Programmers Notepad / Paint.NET / Audacity
Downloads and Links
Ratings
![]() | Coolness | 62% |
#611 | Humor(Jam) | 2.00 |
#823 | Mood(Jam) | 2.07 |
#838 | Innovation(Jam) | 1.87 |
#877 | Fun(Jam) | 1.97 |
#878 | Theme(Jam) | 2.10 |
#905 | Overall(Jam) | 2.13 |
Comments
Blue or red. You decide! Intended was that you shoot the red ones and get 200 points and a penalty of -500 if you hit a blue one.
But, if you like you can try to make as much negative points as possible.
Have fun.
Fun target game. It could be interesting to know what we are supposed to do with the targets. Well done ++
The mood is great, The artwork and music makes me feel like I'm inside some evil corporation headquarters or something.
Would have loved to see some hit effects, also just read your comment about the red/blue friendly thing. You should put that in your description
Cool target game. It would be good to put the red/blue scoring mechanic you mentioned in the comments up in the description of the game. Ran into a glitch where some of the target were unclickable. other than that good game.
It's great that you've got this far :) I think it could do with a few minor adjustments for improvement:
> Some feedback on hitting something would be cool, I feel like I'm blasting and nothing is happening, dunno if I hit or missed.
> More varied movement patterns
> Some kind of risk, like a thing to protect or something, so that it would direct your attention here or there.
@Tuism: You should hear two different sounds and should not hit the blue ones ;) But varied movement patterns, you are right.
Fun little target shooting game. Pretty interesting concept!
It looks strange but it's a nice try to make a timekiller. i think it should not be so dark.
I have to shoot some reds more than once and without the shot feedback it was bug like. Feedback is golden rule! ;)
Cool target practice game. Salute from one CMDR to another!
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Target practice! Should I be shooting everything, or just the red bordered pics?