Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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The Nightmare Room

by Olowynd - Jam Entry

​A room with an undefined shape try to crush your soul, run, jump, and use the power of light to escape this nightmare in this short 2D platformer.
Made by Ezekiel Koening, Ylmir and me, Olowynd.

Game Design: Ezekiel Koening, Olowynd, Ylmir
Art & Animation: Ezekiel Koening
Music & Sound Design: Ylmir
Coding & Level Design: Olowynd

Dev notes (Olowynd):

My first Ludum Dare ! I got surprised with the time, so the second part is really fast, and we have gameplay mechanics that works but are not in the game or not exploited :v.
Also, I have upload a new version for fix lags and bugs, so I have added no content, just make this playable, I have let on the old one published in time to show I'm not cheating by adding more content ahah. Enjoy !

Downloads and Links




Stending says ...
Dec 14, 2016 @ 7:47pm

Wow, super entry!
Great work on the polish, all the particles and effects works really well!
The game feels really dynamic, and the colors and the music make the mood really intense.
Feels a bit buggy on some aspect though, but that's absolutely normal for a jam x)

Congratulations for this entry, it's really great for a first LD!

onixowl says ...
Dec 19, 2016 @ 5:03am

Really dynamic and interesting platformer

Diplodino says ...
Dec 19, 2016 @ 2:37pm

Couldn't launch the game. It kept crashing... : /

Olowynd says ...
Dec 19, 2016 @ 2:41pm

Hey Diplodino, which version have you download ? Have you any error message displayed ?
(I couldn't test for Linux and MacOS/X, so unfortunately I'm only sure it's work for Windows. :/ )

smaganik says ...
Dec 19, 2016 @ 4:38pm

Very well done!

Almax27 says ...
Dec 19, 2016 @ 4:40pm

Excellent platformer. The jump animation really gave weight to the jump and made moving abut the level genuinely fun. Got just on corners/walls a few times though which was a bit frustrating. Otherwise though a solid entry. Nice work :)

runvs says ...
Dec 19, 2016 @ 4:54pm

Great entry! I like the tension (dark graphic style and music) your game builds from the first second. The level design and the checkpoints are fair, so I always knew it was my fault, I died.
If I should give some advice, the controls could feel a little bit more directly. Movement is like walking and sliding on ice. On the other hand, the design of the levels uses that, so thats not a bad thing per se, just personal flavor.
Keep the good work up!

DOXM says ...
Dec 19, 2016 @ 5:07pm

The retro feeling is amazing(Love the art style)!

Mr MadCat says ...
Dec 19, 2016 @ 6:17pm

Pretty cool.
I really liked the idea of moving towarss the nearest light.
And it looks gorgeous.
Keep it up!

edve98 says ...
Dec 29, 2016 @ 6:18pm

Weird,I got stuck where I couldn't make one jump in time no matter how hard I tried :/ (also, are checkpoints supposed to make the whole screen flash so much? For me it's pretty annoying)

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