Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by JOrbits - Compo Entry

Claustrophobia is a game, where you have to place random furniture in a small room. It feels a bit like tetris. The center of the showcasebox is where the center will be, when you place your furniture with your mouse. For every furniture you will get a given amout of points. If you are too slow you will loose points. When enough furniture of the same type/color is placed together it will explode and make space for new furniture. Made in unity.


Q and E to turn the furniture
the center of the showcasebox is where the center will be, when you place your furniture with your mouse

restart->Restarts the game, points will not get cleared until you start.
mute->switches between muted and not muted sound
exit->Closes the game

Changes after (Bugfixed Windows):
Changed the colors a bit (higher contrast).
Fixed the four-chair-bug, now no longer causing epilepsy. (only 2 chairs get placed)

Downloads and Links




kebb says ...
Dec 12, 2016 @ 2:54pm

Liked the big assortment of furniture pieces, the models looked really nice. Trying to figure out exactly where the pieces would be placed was a little confusing, but overall great job.

JOrbits says ...
Dec 12, 2016 @ 7:41pm

Just as an information for other people playing my game:
The middle of the square, where the next object is showed, will be the place where the object will be placed under the mouse. I hope you understand.

@kebb Thank you for your comment.

Kyrv19 says ...
Dec 14, 2016 @ 5:32pm

Graphics are very nice!!! Like the style.

pcmxms says ...
Dec 14, 2016 @ 6:06pm

Awesome and fun game! A different take on tetris/blockout (maybe you could put the possibility of piling the furniture?). Cheers!

Tutti Ankka says ...
Dec 14, 2016 @ 6:15pm

I like the graphics! Gameplay is fun and hard. Theme used very well!

pavel_insight says ...
Dec 14, 2016 @ 7:55pm

Idea is interesting, graphics is pretty good, but controls are inconvenient. Player needs to know where exactly will he/she put a furniture, but game doesn't show it. Simple highlighting of target tiles will be very helpful. ) Also tutorial level with low speed would be nice.

KappaIX says ...
Dec 14, 2016 @ 9:23pm

Really interesting!

First - areas for improvement - even once you've got the hang of the placing and the rotation, it's sometimes a bit tough to tell where you are placing objects, some of the colours looked a bit similar to me, and it would have been nice to have a slightly longer music loop as you could be playing for quite a bit.

That said, after I got the hang of it and reset, I actually played for quite a while longer than I intended to, because I was really having fun. It's a really good take on a tetris-like game.

Really glad I got to play this! Well done and thanks for sharing!

vg_iba says ...
Dec 14, 2016 @ 9:31pm

Good idea with the theme. I think there's missing a little balance with the points. At overall it's a good game.

raaaahman says ...
Dec 14, 2016 @ 9:45pm

Fun, a nice take on the theme and a good variety of pieces. Very hard to get a positive score! :p

Diplodino says ...
Dec 14, 2016 @ 9:52pm

The games would have gained in quality with more contrast between the colors, but this concept stays incredibly addictive and captivating. But an end to the game would have been great though!

Good job!

Pajama-Llama says ...
Dec 14, 2016 @ 10:16pm

Kinda unclear where you'll actually put the objects on the map once you start rotating, until you get the hang of it. We actually thought up something like this but more freeform, very glad someone ended up doing a 3D tetris so well! Also love the 4-lamp one, such a tough one.

Lukbebalduke says ...
Dec 14, 2016 @ 11:08pm

The graphics are pretty cool, very smooth and well composed visual, some things could be added, like a check for game over when you get stuck and fix the bug with those "four chair piece". I Had fun with your game and figured out how to control quickly, things worked fine.

Overall, nice work! :)

HawkSandwich says ...
Dec 15, 2016 @ 6:14pm

This is a good entry :)
The controls were nice and simple, the graphics were nice and it was genuine fun to play. The scoring's a bit harsh, though xD

Dec 15, 2016 @ 8:18pm

Nice try, top view looks good.

Dec 16, 2016 @ 9:50pm

This was a neat idea, nice job!

Illutax says ...
Dec 18, 2016 @ 10:38am

Cool tetris remake!

Pierrec says ...
Dec 18, 2016 @ 10:44am

Very nice entry once you get it! (at first I just try to place the furnitures to have a nice home, Sims like, turns out the Tetris version is way more fun!)

manax says ...
Dec 27, 2016 @ 11:55pm

Nicely done. Good concept.

Agree with another that a slightly long music loop would have been nice. The lamps were a good addition.

Dimensions of my display cut off part of instructions, and although I prefer full screen, I guess that's a benefit of windowed mode. ;)

Feb 3, 2017 @ 7:28pm

Neat idea! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :)

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