Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Light in the Dark

by afinkyu_Pheaky - Jam Entry

Armed with a flashlight, blankey, and the shoes on your feet you must explore a decrepit basement, sneak past monsters and solve a few puzzles. Its got pixel art in a 3d horror environment.

This was our first LD, and I think it turned out pretty good. Hope you enjoy the game, and if your up to it, leave some feedback. I would love to hear what people think (good and bad alike).

Audio: Bradley Hodges
Art: Elizabeth Kane
Game: Brandon Johnson(me)

'ASWD' to move
'f' to use the flashlight
'b' to use the blanket (must find one first)
'c' to use the sneak boots (gotta find this as well)

There are 5 puzzles: Each puzzle lights a candle in the middle when complete. When all five are burning a teleporter opens in the center to end the game.

*BUGS*
-Do NOT use Arrow Keys - Using the Arrow Keys will mess up the flashlight

Downloads and Links


Ratings

Coolness92%
#303Mood(Jam)3.53
#307Audio(Jam)3.29
#534Innovation(Jam)2.95
#550Humor(Jam)2.27
#634Fun(Jam)2.84
#676Graphics(Jam)2.89
#682Theme(Jam)3.09
#729Overall(Jam)2.93

Comments

Saiodin says ...
Dec 13, 2016 @ 8:30am

Wow. This was honestly scary. I think it's the Audio. Those footsteps of the Sider for example are just terrifying. I sometimes had problems getting enemies to leave me alone with the flashlight tho. At times they run far away, at times they turn around quickly after you turn the flashlight off. Pretty good idea, I like it!

mooncalf says ...
Dec 14, 2016 @ 2:07am

I liked the stealth mechanic and monsters to strategize against. I struggled some with the controls and I am not sure the monsters always responded to my flashlight.

Great job and grats!

JayCee23 says ...
Dec 14, 2016 @ 4:20am

Not my cup of tea, but great game. I can't finish it because I'm a bit too terrified.

kakarotsan says ...
Dec 14, 2016 @ 7:04pm

Wow, the size of this game is huge! What is taking up so much space?

Dec 14, 2016 @ 8:41pm

Thanks for all the comments so far, its been very encouraging. I know there are still a few issues I didn't have time to iron out (hopefully nothing gamebreaking). As for the size, well there is a bunch of stuff in there that I didn't get around to using/removing before putting this up. I'll be sure to manage the filesize better next year. Thanks for taking the time to respond.

Dec 15, 2016 @ 4:30am

Spoooky game you got here! Took a while to get the controls down. It was awkward having reach so far across for my blanket and boots. Puzzles were simple, but fun. I enjoyed it!

jacksmack says ...
Dec 15, 2016 @ 5:32am

Very moody. I definitely felt some dread playing this. I think that the world got really boring really fast though since it was just a giant open world with monsters spaced around. There are some interesting things in the room, but it feels like the kid is being hidden in a warehouse or something.

nassi says ...
Dec 15, 2016 @ 4:58pm

A bit too buggy to be enjoyable, even if the mood is there.

Bugs I encountered: Flashlight pointing in a different direction than I was facing. Randomly respawning/teleporting to the place near the "stage" with the blue lights. Enemies walking through walls and not really reacting to the different tools the player was offered. The slow effect of blanket and sneak boots sometimes canceling each other out (or maybe it was more of a visual bug?).

The idea is decent and as already said the mood was nice. There was even a bit of humor thrown in the instructions but after quite a few deaths I just gave up, didn't feel like I was progressing, somewhat due to the bugs. Controls didn't bother me too much, since I played with my left hand on WASD and my right on FCB. The puzzles I saw were OK (the one where you have to click the buttons to light the 5 or 6 blue lights (or maybe you were supposed to shut them, since nothing happened after lighting them up :P) and the teleport-labyrinth (which was maybe a bit too hard due to monsters and the "switches" not always registering)). Couldn't figure out what to do with the large stage of blue lights though.

Vertigon says ...
Dec 15, 2016 @ 9:28pm

The game is a little rough around the edges, but for "one room" it felt grand, packed with things to do. I really liked the idea of avoiding these nightmares, hiding under the blanket and so on. Mastery of presenting the pixel art and lighting well and feeding the experience back with a real audioscape will go a long way, but it's a great foundation. Nice work.

GriloGordo says ...
Dec 15, 2016 @ 11:51pm

Sometimes the girl just teleports.
Very good sounds.
Cool effects of light.

t4u says ...
Dec 16, 2016 @ 1:03am

300 mb - probably more than all other LD games I played combined and then it turns out it's packed in 7zip instead of something normal. Such a let down.

andrewjoy says ...
Dec 16, 2016 @ 5:36am

Interesting game, well done!

nlbi21 says ...
Dec 16, 2016 @ 7:05am

I think I found a bug in which the girl teleports, I love the game. Good job, very good game.

PolygonTeam says ...
Dec 16, 2016 @ 7:19am

funny game! great job! cool graphics!

BUNN1E5 says ...
Dec 16, 2016 @ 7:59am

great game, but the 3d and 2d don't mix that well

kamranwali says ...
Dec 16, 2016 @ 6:47pm

Nice spooky game. Like the game play a lot. the audio and graphics of the game is very nice. Overall good game to play. Keep it up!

Tifu says ...
Dec 18, 2016 @ 2:48am

Cool idea with the different methods to get around the different monsters, but it seems unmanageable when they team up on you with different types at once D= I am not sure what is going on with the bottom left, it seems hard to get through and I'm not sure if there is a pattern to which lights should go on in order or if its just not registering that I hit some of the lights? I couldn't see a doll that hinted at any clue to this, perhaps I missed one in a bundle of monsters... also not sure what i am to do in the top left, spell out "DOLL"? Couldn't get that to work if so but maybe I am way off on that idea =D

I got the teleporting bug others have reported, but only seemed to happen after I used any of the teleporters at least once.

Tezra says ...
Dec 22, 2016 @ 2:31am

The mood is really scary D: I was hiding in my blanket all of the time! Love that you can actually hide under the blanket though it doesn't really provide me with much help. Flashlight saved my life. I couldn't run around with it to explore the room. Sadly couldn't figure out most of the puzzles, hints from the doll weren't very helpful.

fabsy says ...
Jan 2, 2017 @ 5:36am

Nice idea. I got a little too confused when trying to remember which action to use for which enemy and that's probably why I died more easily (personally). The bugs I've found were already mentioned by others so I won't repeat them here.

I like the style of the enemies and overall scariness of the game, and those sound effects just make it outright creepy. Good job!

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