Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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Don't Break the Door

by TacoTruckGames - Compo Entry

How to Play:
Rotate the room and match the color name displayed on the
top right to the correct wall color. If correct match, speed of
ball is increased. An incorrect match will break the door
after 3 hits and ends the game.

A : Rotate Counter-Clockwise
D : Rotate Clockwise

Downloads and Links




TechXSoftware says ...
Dec 12, 2016 @ 4:52am

Nice concept, very simple :)

FiloGC says ...
Dec 12, 2016 @ 4:56am

Man I can feel de addiction crawling towards me.

CMLSC says ...
Dec 12, 2016 @ 4:58am

Almost got to 1 min...
Also, I'm not sure if this is a glitch, but when the door was broken, I sent my ball through it because it was the correct one and I lost.
Other than that, I would say that this is a very unique game. :D

Crafting4U says ...
Dec 12, 2016 @ 4:58am

Simple but fun game.

jack-lance says ...
Dec 12, 2016 @ 4:59am

My best was 42 in Hard mode.
The wrong colors and speeding up really makes you go into panic mode near the end.
The controls were reversed for me for some reason. Instead of what it says in the description, A actually made it go CW and D made it go CCW.

Dec 12, 2016 @ 5:05am

Simple concept but fun and well executed. The difficulty ramps up smoothly and having hard mode use the Stroop effect to add another layer of difficulty was a nice touch. Very clever!

Somelife says ...
Dec 13, 2016 @ 12:03pm

Very, very cool. Simple, addictive, good rhythm.
Nice one.

Zarkonnen says ...
Dec 14, 2016 @ 7:59am

Simple but effective. My only complaint is that it can be a bit hard to see the shape of the path in some rotations.

karlipoppins says ...
Dec 15, 2016 @ 5:11am

Just loved the concept and audio of your game. It quickly becomes super hard especially when the path changes shape and messes up your mind! I lasted for 1m14s and got lucky at some point. Became nearly impossible towards the end, but I think that's the idea :) Great job

TitoMakaniJr says ...
Dec 15, 2016 @ 10:27am

Really fun game and a cool concept. I thought it was pretty dang hard after the first little bit though

Simple Ghost says ...
Dec 15, 2016 @ 3:58pm

It was fun! My only complain is that it is really hard to find the new color and also react to the changed shape. Maybe it would be better if the shape changed only each 10 succesful hits so player can get ready. Just an idea.
I enjoyed playing this! :)

tylerraz says ...
Dec 22, 2016 @ 6:53am

Simple but addictive; the way you did hard mode was a great decision.

Dec 28, 2016 @ 11:26pm

This is one of my favourite entries, really simple mechanic, but really well done. The difficulty curve was just right and the game has that great addictive nature to it

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