Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.
One Room Full of Presentsby zhur - Compo Entry
* Added Mac and Linux ports
* Fixed player collision when pushing boxes
* Mute music state is now persistent across levels
* Enabled scalable graphics performance and reduced textures size to support slower machines
This is both my first try in Ludum Dare and Unreal Engine 4.
For the first try I've decided to make something simple. During these 48 hours I've learned a ton of stuff about UE4, Blender, Krita and LMMS. Although all the learning took a lot of hours, so the game is not very big (only 4 levels).
I'm bad at any form of art, so bad graphics and awful music is included :D
(there is a mute button for music, just in case)
That was my first music track. Yeah, it's bad :D
I'll try to make something better next time.
Cheers and thanks for checking out my first LD game!
Unreal Engine 4.14.0, moved to 4.14.1
Visual Studio Community 2015
Dropbox - https://www.dropbox.com/sh/qa1ge8f3s6bbkxx/AADU7SrHa13M_EMrPkXA_JDya?dl=0
Github - https://github.com/serg-z/LD37-One-Room-Full-of-Presents/releases
One Room Full of Presents
Run LD37OneRoom.exe, LD37OneRoom.app or LD37OneRoom.sh
F11, Alt+Enter = Full screen
W, A, S, D or Up, Down, Left, Right = Move
Space or J near box = Grab the box
Move + J or Space = Move the box
In bottom left corner - music mute button
Downloads and Links
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