Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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gRAvity

by JonathanG - Jam Entry

A 3D, first-person puzzle game which takes place in one big room.

Use the WASD or arrow keys to move, and the mouse to look around. Left-click to activate certain switches - others must be stepped on.

NOTE - you can press Esc to release the mouse cursor, but to actually quit the game you'll have to use Alt+F4

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Made by: Ricky, Dunk, Jonathan and Cat

Downloads and Links


Ratings

#74Mood(Jam)4.00
#106Audio(Jam)3.81
#199Innovation(Jam)3.59
#210Fun(Jam)3.55
#211Overall(Jam)3.68
#326Graphics(Jam)3.77
#339Humor(Jam)2.88
#853Theme(Jam)2.36
#1114Coolness40%

Comments

JoeYoshi says ...
Dec 13, 2016 @ 5:14am

Does not fit the theme very well because there are multiple rooms. Cool idea, but it did feel too empty to validate the size of those rooms.

leondryaso says ...
Dec 13, 2016 @ 11:16am

Very interesting idea, the 'One room' is discutable, but I see your point here. I don't like this Egyptian theme much, but still, nicely done :)

pmarincak says ...
Dec 18, 2016 @ 3:29pm

I liked the puzzles and how different this was from the other entries (Egyptian theme, puzzles, gravity, etc). I would suggest making those rooms a lot smaller and focused.

I found the tutorial section to be quite good, but as soon as you entered the main room it became overwhelming. I wasn't sure where to go or what to do. It was also extremely huge.

Great job!

Palmish says ...
Dec 18, 2016 @ 3:43pm

Nicely done. I like the style and mood of it. Everything fits very well together, even the ending which was a nice surprise.

It was a good idea to add the wires, otherwise it would have been tedious looking for the next pressure pad. Movement speed could have been a little bit faster. Ultimately, all puzzles were pretty much the same.

Overall a good effort.

fufi says ...
Dec 18, 2016 @ 3:57pm

Good idea ! Good job with the graphics, game mechanics and audio. It's a shame it doesn't fit the theme.

Good work :)

Nonakesh says ...
Dec 18, 2016 @ 4:03pm

There is one main room, so in my opinion this fits the theme quite well.

The game itself isn't especially innovative, but somehow it's still one of my favorites until now! I'm a fan of puzzle games, but I dislike games where I have to search for a small hidden detail for a long time, so your game is almost perfect for my taste! You used a very small amount of game mechanics, but built a game that has a finished feeling to it. I especially liked the level design (making me think, but not too hard... I'm too tired for hard thinking right now!) and the sound design (Those 4 goal buttons are especially nice)!

The only thing I found a bit annoying was the size of the main room, it feels like it could be more compact than it is, without losing any gameplay. Well, making things compact takes time.

Good work!

Dec 18, 2016 @ 5:51pm

Amazing, though missed the theme.

mirta000 says ...
Dec 27, 2016 @ 5:46am

very unique and most definitely fun. Loved the sound design.

dusho says ...
Dec 30, 2016 @ 7:15am

wow.. nice!

Zgragselus says ...
Dec 30, 2016 @ 6:04pm

Actually it is technically one big room composed of smaller ones. The game is interesting puzzle, but somehow slow and the level is kind of complex - so it takes quite a time to solve it.

The movement wasn't ideal I'd say (although that might be due to me being used to Source engine, and you couldn't really maneuver here in the fly).

Overall it was nice, if not the best, puzzle-based entry.

JK5000 says ...
Dec 30, 2016 @ 8:09pm

Great idea, but I am a bit confused how I am suppose solve the puzzle.

Dec 30, 2016 @ 8:31pm

This is a cool game! The puzzles aren't really that hard, although I did get stuck on one at the end. It's simple enough to figure out how to play and what to do without any instructions, so that's good.

The music is fitting, although it sounds somewhat familiar - does it come from somewhere else?

The graphics work, but it feels like there is something off about them - although I can't describe exactly what. I think it might have to do with a contrast in the level of detail on the graphics and the room itself.

The_Turtle says ...
Dec 30, 2016 @ 8:40pm

I found this game to be very fun. I keep getting stuck though. I could not figure out where the theme was though.

Kevin_B says ...
Dec 30, 2016 @ 9:57pm

Not bad but need some decorations because the game seems empty

Apr 13, 2017 @ 7:07pm

Cool concept! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/YS39t7Fdzo0

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