Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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The Day I Dared

by Josh - Jam Entry

A "game" about the "game" we made for Ludum Dare 37.

This was going to be a platformer game where you were in some ancient place where the 'one room' reconfigured itself every time you reached the monolith, but we failed to finish this concept.

Ah well, at least we tried. Next time maybe.

Written in C# using Visual Studio 2015.
Used the SFML.Net library, as well as a very incomplete custom library.
The source code is not provided because it turned into quite a mess.

Art: QualityCatGames (Brian)
Much of the art remained unused.

Code and placeholder art: Josh

Downloads and Links




Uliana Galich says ...
Dec 16, 2016 @ 6:18pm

I liked the art

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