Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting ldjam.com working properly with about 12 hours left in the Compo, so this is the backup plan.

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Not Enough Meatballs

by tartlegames - Compo Entry

My Ludum Dare 37 creation.

The them was: One Room

This made me think of two things.

1) a tweet for an idea I had months ago before the jam:

Game idea: character stuck inside a single room and no matter what you do it just keeps flashing NOT ENOUGH MEATBALLS!!!
— Tartle Wizard (@Tartle_Games) August 12, 2016

But that idea has some... Problems. Obviously. It doesn't sound like that much fun.

2) The theme reminded me of the box maps I used to download for Quake 3 - one of my favorite games in years of yore.

So I combined the two and came up with this weird meatball shooter.


CONTROLS + INSTRUCTIONS

I recommend using the Unity fullscreen button on the web player. In Firefox and Chrome you can regain control of the mouse pointer by holding the ESCAPE key.

WSAD == movement
SPACE == jump
left mouse == shoot

Shoot meatballs at enemies. Pick them up off the ground. Cans give you more meatballs. Get 10 points.

Downloads and Links


Ratings

Coolness60%
#39Humor3.79
#118Graphics3.78
#183Mood3.39
#185Fun3.44
#246Audio3.00
#265Overall3.38
#419Theme3.30
#427Innovation2.80

Comments

tartlegames says ...
Dec 11, 2016 @ 5:42pm

Hello,

I made this... I used Unity version 5. The art was done using an app called Artflow and Gimp. Music and sound effects recording using Audacity (and my keyboard). This is my 2nd time doing the LD Compo.

szahn says ...
Dec 11, 2016 @ 6:06pm

Cool graphics. Love old school browser-based FPS games. Some performance and sound issues though.

tartlegames says ...
Dec 11, 2016 @ 6:40pm

what issues did you see?

tartlegames says ...
Dec 11, 2016 @ 6:43pm

The Ludum dare site is being weird. If you aren't seeing the game start up go to the weblink and play it on itch. I also uploaded it onto Gamejolt.

tartlegames says ...
Dec 11, 2016 @ 6:47pm

yeah it looks like the Ludum Dare page is having a problem with linking to the playable webbuild via itch. Go here to play the game: https://tartlegames.itch.io/not-enough-meatballs

Soren11112 says ...
Dec 11, 2016 @ 9:21pm

Great graphics but gets boring very fast, work on variety.

stuffedgravy says ...
Dec 11, 2016 @ 10:15pm

my itch embed worked. You can get a LD-specific link inside the project embed settings I think.

Dec 12, 2016 @ 9:08am

Got a chuckle out of it

abezuska says ...
Dec 12, 2016 @ 6:31pm

Would not run for me - white screen
Version 54.0.2840.98 (64-bit)
Mac OS 10.11.6

tartlegames says ...
Dec 12, 2016 @ 7:47pm

Thanks for the comments! I tried using the url from itch from the embedded tab and it still doesn't autoplay through the page here. For the comment about it not running on Mac, was that playing through this page or from the itch.io page?

tartlegames says ...
Dec 12, 2016 @ 7:48pm

oh, and I am kicking myself real hard for not including a leader board. :(
After voting ends I think I will add some new weapons, levels, and features. The AI is pretty bad, so I gotta improve that too

tartlegames says ...
Dec 13, 2016 @ 12:01am

the embed should now work. I was using the wrong URL. DOH!

MrEvilGuy says ...
Dec 13, 2016 @ 12:16am

There was something unique about this. The sound effects and music and meatball combination was something else! I enjoyed it!

KadaDev says ...
Dec 13, 2016 @ 12:18am

Fun game!! love the art, would be easier to play if the meatball were billboarded always facing the camera,

looks like they are hard to pick up

djfariel says ...
Dec 13, 2016 @ 12:22am

Hilarious.

terop says ...
Dec 13, 2016 @ 12:48am

the graphics style is the best part. The sounds were kinda sad, and the controls kinda ruined it. But the black borders in the graphics make it look very nice. Biggest problem I had was with the mouse cursor grabbing -- took some time to figure out how to get my mouse cursor back...

Piscythe says ...
Dec 13, 2016 @ 12:54am

Embed link worked for me. Who needs BF1/CS:GO when you have meatballs! There should be a leaderboard, but aside from that it feels like you make exactly what you set out to make.

stuffedgravy says ...
Dec 13, 2016 @ 1:09am

It was pretty fun! Wish we had feedback on where we're getting shot. It's hard to tell that kind of thing, but the AI isn't good enough for it to really matter right now. I liked the art style and the environment (the steps and the columns were used extensively). I wish the meatball weapon was a bit more unique mechanic-wise, but I understand the compo constraints!

oOoUuUtTtOoOfFfMmMeEeAaAtTtBbBaAaLlLlLlSsS

Megalink says ...
Dec 13, 2016 @ 1:10am

Very nice game! Could've used some instructions, though. :)

d3uced says ...
Dec 13, 2016 @ 1:16am

great art style, game was fun and gave me a chuckle. nice work man.

sollinxp says ...
Dec 13, 2016 @ 1:34am

the art is very nice, but the gameplay is kind messy, make the bullets more accurate and powerful when the player shot and give some tutorial before put the player in the arena

Phantom Lab says ...
Dec 13, 2016 @ 1:39am

NEED... MORE... MEAT... BALLS....

mmason says ...
Dec 13, 2016 @ 1:40am

What did I just play... overall, nice game if a bit strange.

10/10 would go on a murderous meatball rampage again

ashtheevil says ...
Dec 13, 2016 @ 7:13am

Enemies look much fun! Really like hand drawn style.

mighty.buxx says ...
Dec 13, 2016 @ 10:17am

Ha-ha, nice and fun. Graphics are also very nice.

Dene says ...
Dec 13, 2016 @ 12:53pm

I like the graphics :) Gameplay could be little much more dynamic if you have ENOUGH meatballs :D

PolygonTeam says ...
Dec 13, 2016 @ 7:32pm

good job, love stylish pictures on the wall))!

local minimum says ...
Dec 13, 2016 @ 8:14pm

Playing, for a while I wasn't sure if it was online of single player. I like that confusion. Running around getting the ammo to be able to shoot was kind of fun. Nicely made.

ThatGuyMiniB says ...
Dec 13, 2016 @ 8:31pm

Very fun game! I love the art style and the mix of 2d with 3d. Was into it the whole time! Only problem I had at first was the looking controls, but it didn't take long to adapt to them :)

RttStudio says ...
Dec 13, 2016 @ 8:56pm

Best game ever, hope to see a collector come soon, with a 10ft meat ball. Joke aside, really entertaining. Seemed a bit hard to get meat balls tough (compared to how many the bots shoot) Still really enjoyable. Love the artstyle too.

andyman404 says ...
Dec 14, 2016 @ 2:18am

Really funny game. I loved the hand drawn 3D aesthetics of the room and flat characters.

Dec 14, 2016 @ 5:15am

The meatball shooting sound was superb!

Dec 30, 2016 @ 10:50pm

I really liked the visual style, unfortunately I was having an issue with firing, initially it did not work at all (shooting that is), after exiting full screen and going back in I got some luck, but it wasn't consistent. Double checked I had enough ammo and still not working all the time. I was playing on windows 10 in chrome on the WebGl version if that's any help.

Jan 2, 2017 @ 7:31am

The art style is great in this, thought it worked really well with the design of characters, room and colours, just wish there was more accuracy and feedback when shooting the meatballs. Also liked that you were able to use an idea you'd had, to bring into the jam.

rogueNoodle says ...
Jan 2, 2017 @ 11:57pm

Haha - what a weird game! ( Meant in the best way possible, of course) Makes me think a first person Binding of Isaac could work really well in a similar visual style.

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