Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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by FrederickK - Compo Entry

I did my best, but couldn't finish on time, leaving just with a prototype, I hope you enjoy like it is. :/

The idea is that you fight other characters that are in their rooms. Over the time you can buy new furniture that modify your stats, mostly of the features are already there...just didn't had time to polish/proper implement.
Oh well...

-Added post-jam version with huge improvements and sounds. You can see a video of the new version here

-Added a Jam version, still incomplete, but has several improvements, you can heal yourself and has more music. Also, the game is now completeble.
Makes me sad that mostly of the mechanics are already here, just missing a little polish. I'll make my best to continue!

Downloads and Links




schizoid2k says ...
Dec 12, 2016 @ 7:31pm

Good start... don't give up! Even though LD is over, if you like it, get back to work!

yuigoto says ...
Dec 26, 2016 @ 1:53pm

The concept is really nice, y'know? It kinda felt a bit like Pokemon/Tamagotchi, which are both things I used to like (and still do) a lot.

There's "room" (no pun intended) for a lot of stuff in this game, which is a good thing! Just don't lose track of the concept once you have it! :)

Keep it up! :)

imphenzia says ...
Dec 29, 2016 @ 8:02pm

I tried the compo version (since I did the compo myself) and it feels like an interesting start to a game. I can imagine with more content in the shop to upgrade attack and defense and increasing opposition and rewards it could be some playability in there. Keep it up!

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