Ludum Dare 37 — December 9th-11th, 2016 — Theme: One Room

Well, Mike ran in to problems getting working properly with about 12 hours left in the Compo, so this is the backup plan.

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HourGlass Collector

by skorpyo - Jam Entry

Hello everyone. This is our second Ludum Dare and we present you our new game. HourGlass Collector.
You start in an unknown place and you must escape from this time trap playing as a cute character.
You see a door, but it's closed with a special lock. You must find all keys in order to open it.
But these keys keep strange secrets. Will you make it to the end? Don't waste your time. Come and play HourGlass Collector.

P.S. Rules are constantly changing in this room. Don't miss hints. They will help you.
P.P.S Don't forget that you have a mouse.

I haven't checked the Linux version and it's archived with Rar. Good Luck guys. You'll need that.

W - Jump
A/D - Left/Right
R - Respawn at checkpoint
Esc - Exit the game.

Did you make it to the end? How many times did you die?

Added web version.

Music by Xcentric Noizz. All rights reserved.

Downloads and Links




ema1ih says ...
Dec 13, 2016 @ 11:14am

Nice game, I like it :3

fshpsmgc says ...
Dec 13, 2016 @ 11:58am

Wow, it's genuinely one of the best games i've played on this jam. Platforming is nice, game itself is very creative and fun. Some "game modes"(i guess), didn't work as well as the others, but it's still a great game overall.

Bejk says ...
Dec 13, 2016 @ 1:43pm

Creative to say the least, I liked the witty texts

iamkraya says ...
Dec 13, 2016 @ 1:46pm

Definitely the most "fun" I've had so far, I played this for a lot longer than I should have...

Super innovative, addictive and sticks to the theme :D 5/5

skorpyo says ...
Dec 13, 2016 @ 1:51pm

@iamkraya Thanks for the good words. We're really glad that you enjoyed the game.
@ema1ih Thanks. We like it too =)
@fshpsmgc I agree with you. But it takes time to balance things. We did our best here =) Thanks for the comment.
@Bejk Thanks. Text are part of the game, but i'm terrible with UI =)

kakarotsan says ...
Dec 13, 2016 @ 1:57pm

I couldn't get past the Newton level, but I really wanted to see what the later levels were going to be.

I liked that you didn't have to start from the very beginning when you died and that you respawned immediately. The rule changes were interesting and unexpected. This would be much better with controller support. Some of the platform jumps were too difficult to do with the keyboard.

Well done.

skorpyo says ...
Dec 13, 2016 @ 2:01pm

@kakarotsan Well it's the hardest level according to players. But it's just a matter of time until you adopt to it. Controller support would be great, but this is our second game. I wish I had more experience to do that. And you can watch full walkthrough on youtube. Thanks for the comment.

pcmxms says ...
Dec 13, 2016 @ 3:43pm

That's a really cool platformer! Nice!

Dec 13, 2016 @ 4:21pm

Tight controls, varying and interesting mechanics. Painfully challenging but in a good Super Meat Boy type way. Cool stuff. :)

Dec 13, 2016 @ 6:32pm

i found your entry so charming, very difficult game (or im just rubbish at it XD ) Nice ^^

schizoid2k says ...
Dec 13, 2016 @ 6:35pm

Very nice!

Zeriver says ...
Dec 13, 2016 @ 7:37pm

Ha pretty neat execution of the idea :D Our game really have a lot in common :)
Challenging and enjoyable gameplay with nice audio and graphics, fun game.

kamranwali says ...
Dec 13, 2016 @ 7:51pm

This game was so immersive! I finished the game to the end. The gameplay was so fun. Every time there is something new, a new challenge. The audio and graphics of the game went so well together. I usually don't play or like 2D game but this game won my heart in that department. Excellent game. Keep it up!

ThatSnillet says ...
Dec 13, 2016 @ 9:04pm

Nice, it was a lot better than i first expected. The gameplay is varied and always surprising.

OWC says ...
Dec 13, 2016 @ 9:51pm

It's really interesting to play that! Great job!

Cerno_b says ...
Dec 14, 2016 @ 1:39pm

Awesome entry!

Despite the simple visuals your game has a heart of gold and just works. I had a lot fun. Controls are spot on and every new hourglass gives the player a new surprise. Using the mouse as a design element was a nice touch.

Two very minor things regarding controller support:
A game like this should really support the D-Pad. Playing it with thumbsticks was a bit weird.

You assigned "quit game" to one of the controller buttons, which could lead to frustration if someone decided to try other buttons later in the game and accidentally booted themselves out of the game.

Great job overall!

Ygogo says ...
Dec 14, 2016 @ 1:51pm

Perfect game, simple but beautiful graphics and sound. I love it.

Syrapt0r says ...
Dec 14, 2016 @ 3:40pm

Awesome game! I liked how you had those subtle hints of what the next gimmick would be. The music was really nice as well, maybe a little bit unfitting, but still good to listen to. I can't really say things that bothered me, maybe the jumping felt a little bit clunky, but that didn't annoy me that much. Best entry I played so far!

calcitherin says ...
Dec 14, 2016 @ 5:40pm

WOW , cooooll game . Like everything about it .

Uliana Galich says ...
Dec 14, 2016 @ 8:09pm

Молодцы, ребят :)

BlackQuiltro says ...
Dec 14, 2016 @ 10:35pm

Excellent game!
Very fun!!
Lots of gameplay mechanics on a simple game. Good use of the theme also.
Great job!

karlipoppins says ...
Dec 14, 2016 @ 10:59pm

This game is so good in so many ways... It's challenging and rewarding, it's fun and engaging with an awesome soundtrack. Graphics are good, gameplay is super original and very well crafter. Bravo

commodoreKid says ...
Dec 14, 2016 @ 11:16pm

I wanted it to never end because every rule was very different than the last one :) I really like it. I died all my deaths in Newton part :P

lonesurvivor says ...
Dec 14, 2016 @ 11:25pm

Nice work! It was surpisingly difficult and I fell a lot on those spikes. Good job with the different "modes", was a fun experience! Ah, and the music is awesome!

Splendidus says ...
Dec 15, 2016 @ 12:53pm

Passed. I liked very much. Changing the gameplay as the game progresses - cool idea. Most liked the level with a flashlight.

CoderDozer says ...
Dec 15, 2016 @ 12:59pm

That was some pretty cool mechanics, nice way to shake things up.

zenmumbler says ...
Dec 15, 2016 @ 2:23pm

Nice take on the theme with upbeat music and simple play style. Finished and died 14 times, mostly at the mouse section. Very nice!

Mr.Chippy says ...
Dec 15, 2016 @ 3:24pm

Congratulation! You managed to make weird annoying platforming work! :D
This was a really fun creative idea.

WarmLemon says ...
Dec 15, 2016 @ 6:01pm

cool! i like it. Having hard time at newton pls...

jsmars says ...
Dec 16, 2016 @ 11:06am

Really amusing little platformer! It's fun to see what the next change in mechanic is, and you got quite a bit of good ones in there. Nice work!

ursagames says ...
Dec 16, 2016 @ 11:30am

That was quite enjoyable! There was a lot of mechanics jammed into this, many of which could be used to make a whole game around by themselves, so bravo! I think really the only critique I have about the game is that death has a very little impact, the sfx for it could be mistaken as a button being pressed (often a good thing). A bit of screenshake would have have gone a long way there, but understandable that it was not implemented due to jam time constraints.

DevForPizza says ...
Dec 16, 2016 @ 11:58am

Great game for this ludum i finished it (20 deaths)

dodormeur says ...
Dec 16, 2016 @ 12:54pm

Nice game, really like the music :)
A bit more polish and it could be a really cool game !

BubsyPoochies says ...
Dec 16, 2016 @ 1:09pm

This is an absolutely fantastic entry, it's original, challenging, fun to play and fits the "one room" theme in a perfect way. Level design might appear bland at first glance, but once the mechanics start to change you can see how cleverly designed it is. Graphics may be on the simple side, but they work perfectly. It would be a real pity if someone decides not to play this game based on the looks. Definitely one of my favorites from this LD edition so far, congratulations on making this!!!

JoeProgram says ...
Dec 16, 2016 @ 3:40pm

Nicely done! My favorite modes were "spotlight" and the one where the stage goes away while you're jumping. The darkness was the most frustrating part for me - I hadn't memorized the stage, and the reset was so quick I couldn't tell what I had run into.

Ibispi says ...
Dec 16, 2016 @ 9:43pm

I died 70 times ;-;
but I managed to complete all the levels and it was satisfying

menip says ...
Dec 16, 2016 @ 10:08pm

Wow, really great idea! Loved it all, felt like Newton was a bit harsh :)

Audio was well made, level design fit. I loved it!
No idea what I was an eye ball though...

dietzribi says ...
Dec 17, 2016 @ 12:00am

Cool! I died 27 times. The newton one was the hardest for me. The ideas were great and the level design must've been really hard for it to work with all the different mechanics.
Good job!
P.S the flash light part looked nothing like the screenshot! Probably something with the porting to HTML5 got it wrong (there was no black at all, the walls were simply invisible if they were outside of the radius of the flashlight)

skorpyo says ...
Dec 17, 2016 @ 12:03am

@dietzribi It's a special "flashlight". This "mode" is supposed to be that way =)

Knowledge says ...
Dec 17, 2016 @ 12:44am

Very innovative and quite fun to me. Only real problem with this game is lack of levels so I encourage you to make a full game.

IcyLava says ...
Dec 17, 2016 @ 2:11pm

Reminds me of a flash game called "This is the only level", I love it!

Almax27 says ...
Dec 20, 2016 @ 1:05pm

Excellent variety of mechanics, one of the most innovative games I've played this LD. The pointer challenge was surprisingly difficult. But my favorite was the flashlight, although darkening the rest of the level would have really helped sell it.

fafastudio says ...
Dec 21, 2016 @ 5:20am

Simple game but with a very good concept. Great job :)

Dec 21, 2016 @ 8:53am

Very nice game. Good audio, although I think graphics could be slightly improved. Reminds me of "This is the Only Level." I died 17 times.

My only real criticism is that the Newton level seemed unnecessarily difficult for some reason - I'm really not sure how to fix it. I think the problem was that missing a single jump could make it so that the level had to be restarted.

g12345 says ...
Dec 21, 2016 @ 3:25pm

Nice clean fun game. 12 deaths when i finished it.

mirta000 says ...
Dec 21, 2016 @ 3:53pm

this is a very entertaining game. The music keeps me happy, which keeps me trying, the fact that the scene changes with every hourglass collected is super awesome too. Good job!

euske says ...
Dec 22, 2016 @ 10:32am

First I thought "oh, this is a very generic game" but how wrong was I? Nice variation and it was pretty enjoyable. Died 57 times.

M2tias says ...
Dec 22, 2016 @ 7:17pm

Great game! Graphics look really neat and sharp, music is really fun. Everything works as they should, but the jumping was a bit too fast for me. I only managed to get the sandglass maybe 4 or 5 times, so I might not be the best judge. The levels seemed to get progressively harder, which is pretty amazing considering the time and game's design. Only major reason I didn't enjoy it as much as I could have was the difficulty level. But that doesn't make the game objectively worse :)

Wan says ...
Dec 24, 2016 @ 4:19pm

Excellent game, the one I had the most fun playing so far. I loved playing all of the variants, the fact that they switched often kept things fresh. The "spotlight" one stood out to me for its originality.

The music is another good surprise, being upbeat, pleasant and just varied enough not to feel repetitive.

The simple, not too cohesive graphics are the low aspect of the game for I didn't really care, the platforming was solid, and the idea well executed.

Finished with 26 deaths, most of them in the Newton sequence ;)

ajayajayaj says ...
Dec 25, 2016 @ 1:56am

Really like the changing rules. It gets hard fast.

SamuelSousa says ...
Dec 29, 2016 @ 7:15pm

Fun little game. The level before newton...
I dind't understand it. Made it to the end ...
Died around 15 times.

The character moves pretty well. Looks nice, maybe a little to brown and repetive but that's ok.

Good work on your second jam.

Jan 14, 2017 @ 1:44pm

Nice game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :)

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